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Thread: What should i start with?
- 02-26-2013, 05:06 PM #1
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- 02-26-2013, 05:14 PM #2
Re: What should i start with?
Hi,
Java tutorials: The Java™ Tutorials
Do you have a hobby? Develop an app that counts your scores, inventory system for stuff you collect, etc.
Have a look in the forums, there are loads of beginner questions, try to solve those assignments.Math problems? Call 1-800-[(10x)(13i)^2]-[sin(xy)/2.362x]
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- 02-26-2013, 05:23 PM #3
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Re: What should i start with?
Hi, I really like drawing and i'd be great to have a really easy but simple drawing program as my first project
- 02-26-2013, 05:47 PM #4
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Re: What should i start with?
If you have very little or no experience with Java at all, I would suggest learning the basics of the language before you start working with graphics. Start with basic console programs, from "hello world" up to perhaps printing certain shapes with characters. From there, you should move on to learning how Java works as an object oriented language. After you have a firm grasp on the language itself, only then would I suggestion you look into graphics via the AWT/Swing libraries.
- 02-26-2013, 06:05 PM #5
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Re: What should i start with?
Okay thanks guys. I've already kinda learnt the basics but now I'm looking to make something where i can type a cmd like /hello and the console will say hello to me but i dont know where to get started
- 02-26-2013, 06:09 PM #6
Re: What should i start with?
I would actually recommend starting with Processing. It's built on top of Java, so you'd be learning Java syntax and logic, but it makes it easier to get something visual and interactive up and running faster than pure Java does.
Check it out if you feel like it: Processing.orgHow to Ask Questions the Smart Way
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- 02-26-2013, 06:12 PM #7
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