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  1. #1
    piachens is offline Member
    Join Date
    Mar 2008
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    Lightbulb Stand O' Food Game Proyect

    Well Im going to tell you what Im doing
    In the university give me a task, to make a game in Java (lenguage Im learning)
    I choose the Stand O' Food

    As you can see is and ambitious proyect to me, but I want to try.
    The idea of the proyect is to make the game and olso with thread make a step by step tutorial
    To beging my first step is to make the backgruond of the game and thats were the problems starts, because i dont know how to putit
    what i have is this..

    import java.awt.event.WindowAdapter;
    import java.awt.event.WindowEvent;
    import javax.swing.JFrame;
    public class StandOFood{
    public static final int WIDTH = 1026;
    public static final int HEIGHT = 757;

    public StandOFood() {
    JFrame ventana = new JFrame("Stand O' Foof");
    ventana.addWindowListener( new WindowAdapter() {
    public void windowClosing(WindowEvent e) {
    public static void main(String[] args) {
    StandOFood inv = new StandOFood();

    So the cuestion is.. how can i put a background image that i attach on my screen??

    THX!!!! very much!!
    Attached Thumbnails Attached Thumbnails Stand O' Food Game Proyect-fondo2.jpg  

  2. #2
    hardwired's Avatar
    hardwired is offline Senior Member
    Join Date
    Jul 2007
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    The general idea is to draw it on the background of your contentPane.
    Java Code:
    import java.awt.*;
    import java.awt.image.BufferedImage;
    import javax.imageio.ImageIO;
    import javax.swing.*;
    public class StandOFoodRx {
        public static final int WIDTH = 1026;
        public static final int HEIGHT = 757;
        public StandOFoodRx() {
            JFrame ventana = new JFrame("Stand O' Foof");
        private JComponent getContentPane() {
            // Image file must be in your classpath.
            // Here it's in the current directory.
            BufferedImage image = getImage("stand-o-food-screenshot2.jpg");
            ImageBackground cp = new ImageBackground(image);
            cp.setLayout(new BorderLayout());
            // contentPanes must be opaque.
            return cp;
        private BufferedImage getImage(String path) {
            BufferedImage image = null;
            try {
       url = getClass().getResource(path);
                System.out.println("url = " + url);
                image =;
            } catch(IOException e) {
                System.out.println("read error: " + e.getMessage());
            return image;
        public static void main(String[] args) {
            StandOFoodRx inv = new StandOFoodRx();
    class ImageBackground extends JPanel {
        BufferedImage image;
        ImageBackground(BufferedImage image) {
            this.image = image;
        protected void paintComponent(Graphics g) {
            int x = (getWidth() - image.getWidth())/2;
            int y = (getHeight() - image.getHeight())/2;
            g.drawImage(image, x, y, this);

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