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Thread: Help with library intulation
- 07-24-2010, 04:11 AM #1
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Help with library intulation
Hi I'm new to java. I managed to create an application using the standard graphics that came with net beans but it ran really slow so now I'm trying to install java3d or jogl to do opengl for graphics but cant get it to work. I downloaded them I have the jar files and the dlls and stuff. There's probably some linking I need to do. In an example program I had it said to import javax.media and stuff and media's not even there.
-Problem solved-Last edited by Mr. Java; 07-24-2010 at 04:50 AM.
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Without seeing your code, it's impossible to know why your graphics are running slow, but it is quite possible, especially with your being new, that it has nothing to do with the speed of Java's innate graphics and more to do with your code itself. Before jumping to jogl or java3d, perhaps you should see if you can optimize your current code. We can help.
Much luck and welcome.
- 07-24-2010, 04:49 AM #3
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Thanks! I did figure out how to get the library to work. I will look into using the regular graphics again though.
- 07-24-2010, 05:10 AM #4
I will just add that I fought with JOGL for four hours with an OpenGL-using friend yesterday. It's gone a lot downhill in terms of installation simplicity; if you're looking to do something a little more advanced once you're confident that you're ready, I'd take a look into LWJGL instead.
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