# Thread: Generate a random number

1. Member Join Date
Jul 2007
Posts
26
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0

## Generate a random number

I am doing a program and i ahve some problems here.
this is what i have so far.
Java Code:
```import java.util.Scanner;
import java.util.*;
import java.io.IOException;

public class Test
{
public static void main(String[] args) throws IOException
{
int total = 0;

int number = 0;
int numbera = 0;

while (total < 12)
{
for (int i = 1; i < 2; i++)
{
number = 1 + (int) (Math.random() * 6);

}
System.out.println("You want to roll again, y or n");
String s = new Character(c).toString();
if (s.equalsIgnoreCase("y"))
{
total += number;

}
else if (s.equalsIgnoreCase("n"))

{
total = number;
}

System.out.println("The total number of spots are " + total);
}

System.out.println("YOU LOSE!!!");

{

}

}

}```
after i press "n" it should automatically be the computers turn.
this is are rules of the computer.
1. Should generate a random number between 1 and 6 if it generates anything that =>8 it should stop and compare with my score.
2. If it generates anything > 11 it losses (if i dont generate anything >11)
3. Compares who wins at the end (player or computer).

Thanks  Reply With Quote

2. Member Join Date
Jul 2007
Posts
40
Rep Power
0

## It seems like your program is running, what's wrong with it?

Java Code:
```import java.util.Scanner;
import java.util.*;
import java.io.IOException;

public class Test
{
public static void main(String[] args) throws IOException
{
int total = 0;
int totala = 0;
int number = 0;
int numbera = 0;

while (total < 12)
{
for (int i = 1; i < 2; i++)
{
number = 1 + (int) (Math.random() * 6);
numbera = 1 + (int) (Math.random() * 6);
}

System.out.println("You want to roll again, y or n");
String s = new Character(c).toString();

total += number;
totala += numbera;

if (s.equalsIgnoreCase("y"))
{
System.out.println ("The total number of spots are " + total);
}
else if(total > 10)
{
System.out.println("YOU LOSE!!!");
}

if (s.equalsIgnoreCase("n"))
{
System.out.println("The total the computer has generated are " + totala);
}
else if (total > totala)
{
System.out.println("Well done you Win ");
}
else if (totala > total)
{
System.out.println("You have lost Better luck next time");
}
else if (total==totala)
{
System.out.println("Game Is Drawn");
}
}
}
}```

If you're unsure if it's working or not, put in some System.out.println(); printing out variable names as they come up to make sure it works.

Basic Debugging. I know in some IDE's you can even step through a program and it will show you what variables are currently in use or have been assigned.
Greetings.  Reply With Quote

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