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- 07-29-2007, 08:09 PM #1
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Post Apocalyptic Hobby Project Needs Programmers
I am currently seeking highly dedicated individuals to join our project. We are creating a “spiritual successor” to the game Fallout, made by Interplay. If you would like to join our team, please see our contact information below.
Project Details
Game Summary:
We envision a real time post apocalyptic RPG with an exciting storyline, a turn based combat system, 50s Retro-Future and dialog full of the same dark humor we saw in the previous Fallout games. We use a similar approach as the S.P.E.C.I.A.L. system towards creating characters, thus we will have a skill-based character system well known from the Fallout games. Located in Europe, the character will travel throughout the wastelands struggling for survival, and setting things right – what’s right, will be for the player to decide.
Gameplay:
As in Fallout, gameplay will be real time, but the combat system will be turn based with pen and paper style roots. Our game will include a 2D isometric view, a world map for traveling long distances, and a highly interactive dialog system that will be dependent upon the characters skills. Other game features will be freedom of choice to travel through what towns you want, when you want; recruitable NPCs; various post apocalyptic cities, gangs, and secret organizations; futuristic weapons and equipment; an advanced skill set at the players disposal that can affect how the game progresses; and the freedom to choose between good and evil, with an appropriate ending for each.
Technology:
We are currently creating our own engine in JAVA, using JOGL as a renderer, which will feature a 2D isometric view. We started to create development tools with JAVA also.
Additional Info:
This will be a freeware game, so monetary compensation will not be given - however we can offer a tremendous amount of quality experience in game development that you can add to your resume. Also, a project of this size is expected to take at least a couple of years, so if you’re interested you’ve got to be dedicated. Whether you are a hobby artist or a student, you are welcome. We ask an average of 8-10 hours a week, but if you need to take extended breaks for things like exams, you will not be counted as inactive.
We have a working storyline here: Story - Sequel wiki
Talent needed:
Artists – 3D modelers, Concept Artists
Programmers – Intermediate to high level of experience with JAVA required
Website & Contact Info:
Main Website: true sequel team
Wiki: Main Page - Sequel wiki
Forum: True Fallout Sequel - Home
IRC: irc.gamesurge.net #falloutfans
If interested please email me at truesequel@hotmail.comLast edited by levent; 07-29-2007 at 08:18 PM. Reason: A few formatting fixes.
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