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- 02-18-2012, 08:52 PM #1
Drawing monochrome/alpha channel sprites in different colors
Say I have one BufferedImage that is my canvas, and another BufferedImage that is a sprite sheet. I understand how to draw part of the sprite sheet onto the canvas. But I can't figure out how to draw the sprites in different colors, using the sprite sheet as an alpha mask.
Any pointers?Get in the habit of using standard Java naming conventions!
- 02-18-2012, 09:47 PM #2
Re: Drawing monochrome/alpha channel sprites in different colors
Would Graphics#setColor(...) followed by Graphics#setXORMode() do it?
If you can use JavaFX, it has Effects for this kind of stuff (javafx.scene.effect.ColorAdjust)
dbIf you're forever cleaning cobwebs, it's time to get rid of the spiders.
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