MemoryGame, almost done
Hey Java-Forums Community,
my little Java MemoryGame is almost done, but i want to build another mode of game ... the "SpeedMode". So every player only should got (e.g.) 10seconds to take a card, if not ... the enemy will get the turn.
I tried a little bit with "sleep()", but this only freezes my hole program. Is there an opportunity?
Thanks for the help!
Without code or how your app is set up the best recommendation I can give is to use a Timer (Java Platform SE 6) or a java.util.Timer