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  1. #1
    gib65 is offline Member
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    Default AffineTransform: can I scale without translating?

    I've noticed that the way the AffineTransform class scales shapes and areas affects their positions. For example, suppose I had a Rectangle2D R at point (10,10) and I did this:

    R.transform(AffineTransform.getScaleInstance(2.0d, 0.0d));

    Not only will R now be twice as wide, but it will be at (20, 10). The reason seems to be that the scaling that's being done here is not on R in particular but on the whole coordinate system (with the origin being the reference point). This results in both a scaling of R and a translation.

    Is there some way to tell it not to do this (i.e. scale the Rectangle2D and not the coordinate system)?

  2. #2
    Fubarable's Avatar
    Fubarable is offline Moderator
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