Results 1 to 2 of 2

Thread: Networking

  1. #1
    Psyclone is offline Member
    Join Date
    Jan 2010
    Rep Power

    Default Networking

    I am building a trading card game and have some of the basic programming done already. I made a Deck Editor GUI where someone can choose which cards to put in their decks, a chat lobby GUI, and a generic Game Play GUI.

    Once a player logs into the game (with username and password), I want the program to display different information on that persons screen specific to their username. Once they start a game they will also, obviously, need to see a different screen than their opponent.

    Question #1:
    Does anyone have any suggestions or can anyone point me in the right direction on how to make the game multi-player across the internet?

    Question #2: In order to make my game multi-player, is there anything I need beyond the program? For example, a special kind of website or internet service?

  2. #2
    Psyclone is offline Member
    Join Date
    Jan 2010
    Rep Power

Similar Threads

  1. Networking Help
    By rp181 in forum Networking
    Replies: 4
    Last Post: 09-20-2009, 06:09 PM
  2. Networking in Java
    By thangavel14 in forum Networking
    Replies: 3
    Last Post: 07-30-2009, 02:47 AM
  3. Java networking.
    By tim in forum New To Java
    Replies: 7
    Last Post: 07-16-2009, 11:43 PM
  4. Qualifications in Networking
    By javaNoob2 in forum Networking
    Replies: 1
    Last Post: 03-16-2009, 07:47 AM
  5. Networking Problem
    By Ambuscade in forum Networking
    Replies: 21
    Last Post: 11-05-2008, 04:12 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts