I'm starting a project where a game applet is loaded from the internet, and its audio stream is processed to obtain in-game information. The problem is that the javadocs for Applet don't seem to have a method for capturing an audio stream (There is getAudioClip(URL url), but I'm not sure how, or even if that works). Once the stream is obtained, i plan on using the FFT algorithm to get the frequency components of the audio stream, which are processed in the program.