View Full Version : Java 2D

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  1. What's the best way to paint a tile grid?
  2. Java Tetris Spiel. Bitte um Hilfe
  3. Rotate an image y-axis
  4. Use JAI
  5. Logical operator AND two image
  6. How to stop timer-based animation when it completes
  7. Plotting graphs library?
  8. Loop with an arraylist
  9. JLable provide a button
  10. [Official] Project Raft
  11. Collisions Not Working in Platformer
  12. Where should I start programming Java Games?
  13. I am getting a NullPointerException in my game and I don't know why?
  14. Pacman Game in Netbeans. My project
  15. 2D Polygon Help?
  16. Film effect on a image
  17. Creating 2D jbutton array with objects
  18. What do you all think of my Snake tutorials?
  19. Serpentine
  20. Repaint suddenly stops drawing
  21. Transparent Image flickers to none transparent image
  22. specifying which image to draw with drawimage with a string
  23. Rotating a Polygon (Manually)
  24. Read pixels from image for last column
  25. Need Help making character move
  26. BufferedImage, copy parts to itself
  27. LookupOp not giving desired results.
  28. More Advances Collision detection
  29. Homing Missiles
  30. Zoom and drag
  31. Active rendering previous frame "noise".
  32. Moving sprite with keyboard slight problem
  33. draw method for Point2D.Double ?
  34. "Java Collision Detection With Rectangles" Help!!!!
  35. Bar Graph
  36. How to get rid of null exception?
  37. problem in paint program
  38. My player moves but I would like it to be less jagged.
  39. Drawing a circle with inner and outer color?
  40. Adjusting Pixels and Color Tone Between Nested Ellipses
  41. java2D performance very bad on mac-os-x
  42. Paint--- trying to paint an oval
  43. enemies show up but not player?
  44. Java Rectangle Collision/Move Speed Problem
  45. help Tiff imageViewer
  46. Threading in games
  47. How to get image encoding?
  48. Which component to draw on?
  49. [How?] Random dungeon generator (like Binding of Isaac)
  50. Rotating 2d array image
  51. StdDraw & Arrays
  52. BufferedImage Problem
  53. Creating a curve using graphics
  54. [SOLVED] Collision detect - intersects() is not working
  55. Help with making a small game
  56. How to make Pacman Game
  57. How to draw a 2D roundabout in java?
  58. Re: reading pixel values from images
  59. Java Hardware Acceleration / Direct3D Doesn't work with Intel Integrated Graphics?
  60. Array index out of bounds exception...
  61. Making java code simpler.
  62. Hard to explain, see topic (Sorry)
  63. As changes Are done on the JtextArea show graphics,How ?
  64. Creating a Mathematical Curve in Java
  65. Convert image (.jpg, .png, .bmp) to Array io bytes and vice versa
  66. alphacomposite for multiple shapes (cut a hole through them)
  67. Just a movable qube's problem [active renderig]
  68. Colouration Image
  69. Image Interpolation problem. Question by gracedumbo
  70. Please help me in this graphic!
  71. How can i make a wheels rotate/flip
  72. zooming and walking
  73. grapgical problem
  74. Testing Picture Morph Method
  75. How I can draw..
  76. point in hexagon
  77. Rotated rectangle collision detection
  78. Does anyone know a tool...
  79. Really need help with this one.. (Clopping the image using drawImage)
  80. Distorted Screen
  81. Painting a small part of an image? (blitting technique) How?
  82. retrieve single image via its url in java
  83. Pixel perfect collision detection.
  84. Efficient/fast collision detection system help.
  85. coloring overlapped regions only!!
  86. Rotating Buffered Image
  87. New to GUI design Please help me to code
  88. Missing Entities
  89. pictures help
  90. Very new to Java
  91. How to animate without flickering?
  92. how to fill a closed region with color in java
  93. [Performance Question] Finding rectangle where point is = R-Tree ?
  94. How to repaint without erasing previous paint?
  95. Re: reading pixel values from images
  96. Smooth rotation to a desired direction
  97. Cannot Read Image
  98. How do I determine image size ahead of time when image has variable lines of text?
  99. background image with runnables ugliness
  100. Side Scrolling
  101. [SOLVED] Graphics, Animation, and Interaction
  102. Getting pixel coordinates of int[] from raster getPixels method
  103. rotating a rectangle
  104. Intel HD Integrated Graphics 3000, Java Trace, Hardware Accelerated?
  105. Paint method
  106. video processing - languages and libraries?
  107. Render imageicon in Jtable (I need optimize!)
  108. Problem with saving image to a file
  109. How to Draw a 'Line'...
  110. How can you stop flicker on image change?
  111. finding the overlap of two circles
  112. Image rotation to another image
  113. Drawing on a Panel
  114. Drawing vs. Rendering: what's the difference?
  115. Double Buffering help
  116. I cant do this.Whats wrong?
  117. more on image-steganography????
  118. Grid help
  119. How can you get a buffered image to resize to fill a panel?
  120. nonLinearShots
  121. Gaussian blur
  122. Tile Map
  123. Rotating multiple affineTransforms
  124. Changing the alpha level on an Image
  125. Flickering on a 2D Sprite
  126. AffineTransform - Pan (translate) at correct rate after zoom (scale) toward center
  127. Having issues with drawing portion of an image
  128. Gemiddelde kleur van een BufferedImage berekenen
  129. Trying to create a simple Paint application
  130. Camera System
  131. Cut Java image into different pieces with an ImageBuffer
  132. Mouse Lag on A JApplet Paint program.
  133. position cue with cursor
  134. annimation with paintComponent
  135. Slow drawing to bufferedImage
  136. Need help rotating a non-preset number of images.
  137. 2D image feature extraction.
  138. For Loop collision
  139. Moving a ball
  140. Questions on images
  141. How to draw and/or gates?
  142. Need that physics
  143. An object that represents a map of lines?
  144. ImageIO.write creates malformed PNG
  145. Collision detection
  146. JTable Transparency
  147. Constant scrolling background
  148. Skewing images - "Image".
  149. [Need Help] How to remove RGB images background to transparent????
  150. Setting different colors to objects
  151. Drawing a String, Changing it's Color and Displaying it at the Bottom Right
  152. 2D game animation not smooth
  153. Bulls Eye drawing
  154. Showing pictures on JPanel
  155. Image Dimensions in JFrame
  156. 2d platform game
  157. Help - Transparent background Panel !
  158. Howto : modify a Font (Gylph) at runtime
  159. Java 2D Graphics Tutorial? Need a good one
  160. Graphics 2D
  161. Drawing to large BufferedImage, Direct3D pipeline slower then software pipeline?
  162. Fractals!
  163. Does rendering to a BufferedImage get hardware accelerated? Help please?
  164. Problem with Recangle Array
  165. multiple tiff
  166. AffineTransform
  167. Java Graphics: Vehicle doing a turn
  168. Display Tiff Image
  169. java help: mouse insensitive to the hole
  170. Rotating image with an Applet
  171. Image Color Problem
  172. Help the new guy!
  173. problem displaying print margins in dialog
  174. Flickering, need help finding a way to get it out
  175. Offsetting X and Y coordinates
  176. Printing of the image display area is to small to read on some large displays
  177. Drawing offscreen?
  178. Graphics2D.drawImage(...) always blits from top left?
  179. Animation problem
  180. java.awt.geometry - Rotating an Image with AffineTransform
  181. "Terminal" component - am I doin' it right?
  182. Webcam Images and Transparency
  183. JPanel paintComponent, OS differences
  184. Help with Pictures in Java
  185. Transparency
  186. Double Buffered
  187. TIFF dpi scale
  188. problem about Unknown Black Screen
  189. green channel extraction
  190. Take gravity of a polygon
  191. How does the ColorModel class work?
  192. Tile game! Help me increase the performance of Graphics2D.
  193. Draw a RECTANGULAR spiral
  194. Grabbing Images from Arraylists
  195. Java QuadCurve2D: How to make it draw slowly with delays..
  196. Display shape drawn from another class
  197. Display DataBufferDouble as image
  198. JPanel image rotating function
  199. Appending Text On Images
  200. Merge jpeg files using one BufferedImage
  201. Plotting a graph
  202. reading pixel values from images
  203. Java Graphic
  204. Single pixel from Image or Graphics or similar
  205. Convert image to RGB based on a color ramp
  206. Animated GIF iterations
  207. Graphics Problem
  208. Freehand curve smoothing using Bezier Curve
  209. Converting image to Point array
  210. I stuck my project from any piece
  211. how to convert .PES format to image
  212. Moving graphics with arrow keys simple problem
  213. Can you tell why the graphics flickers even with BufferedImage implemented in my code
  214. fillRect Coming Up With Strange Results?
  215. [Slick] Animating a GIF?
  216. Need Help with Loading couple images to a BufferedImage.
  217. Vector graphics
  218. Problem Drawing Grid with BufferedImage.
  219. Read the pixel detail in shorter time
  220. repaint() problem
  221. Fast Access To Image
  222. BufferImage Screen to search for pixel by Color?
  223. jInternalFrame question
  224. loading images from seperate class and drawing them
  225. Need Help and suggestion in handling the Jpeg images
  226. Optimizing paiontComponent()
  227. Animated gif
  228. Package to draw simple circuit and BDD.
  229. 'animated' filledRectangle gives me a headache -
  230. Problem with JUNG library
  231. In Game Minimap! GL11 Help!
  232. Mouse over check
  233. ciruit drawig tool-interface
  234. JGraphT
  235. How can I click on an image from drawstring()?
  236. trouble with: FontMetrics.getStringBounds() and Rectangle.contains()
  237. Load image from jar
  238. Paint Graphics2D objects onto a JPanel
  239. Collision detection between player and platform
  240. Line of Sight between 2 objects
  241. Object and Collision [Medium Code Problem]
  242. Collision Detection
  243. Returning a rotated image
  244. LWJGL Collision Detection
  245. RescaleOp problem
  246. BufferStrategy disabling in Full Screen mode
  247. Collision Detection
  248. Basic 2D Image Loading
  249. Getting coordinates of an Image within another Image
  250. How to convert a byte array into 16-bit image