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  1. #1
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    Unhappy where to start - complete beginner

    Hey,

    I am really posting this entry in the hope that someone can point me in the right direction - basically I want to learn Java however am a complete and utter newbie who has no idea of the code, structure or where to actually begin.

    I have managed to obtain some beginners guides to Java from Amazon however even the "dummies" guide seem to assume that you have an basic understand which doesn't apply to me.

    Where can I start ? how can I find out what the commands actually are let alone what they do and finally how to format a program - honestly I know absolutely nothing about Java what so ever - the reason for leaving the language is because we have some great ideas for Android apps which seem very heavily based on Java thus making this the natural first step.

    This is really starting to stress me out as I feel like I am being a complete thicko as non of the material or youtube videos make any sense at all :-(

  2. #2
    pj6444 is offline Senior Member
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    Default Re: where to start - complete beginner

    You could take a beginner programming class online, or go to a school. I learned off YouTube using: thenewboston - YouTube
    Or you could use a book like you were trying. There are some out there that are guided towards complete beginners.

  3. #3
    AlexGraal is offline Señor Member
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    Default Re: where to start - complete beginner

    I highly recommend working with CodingBat to pick up some of the concepts of Java. It's a pretty neat website - used by a lot of high school classes.

  4. #4
    gimbal2 is offline Just a guy
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    Default Re: where to start - complete beginner

    Quote Originally Posted by AlexGraal View Post
    I highly recommend working with CodingBat to pick up some of the concepts of Java. It's a pretty neat website - used by a lot of high school classes.
    It looks like a horrible mess though. I'd rather snuggle up with a good book, especially one where the author has a sense of humor. Humor just makes it easier to absorb tough material such as this.

    If you're totally new to this scene, I wouldn't even really recommend to jump right into Java; you need at least a basic understanding of computers and programming in general before things will make sense. I was fortunate enough to go to school where I would get classes about computer science, operating systems, networking theory and networking management, data structures, algorithms, databases & sql, "the bits and bytes", etc. etc. Java I only got two years into my study when I had a firm basis from which to draw experience and conclusions and I had also done some native C programming first to get a feel for just what Java hides from you. In other words I eased into it gently and that is what really helped me to not get overwhelmed. That and a great interest in programming games which made me latch on and dig in deep in my spare time too.
    "Syntactic sugar causes cancer of the semicolon." -- Alan Perlis

  5. #5
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    SurfMan is offline Godlike
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    Default Re: where to start - complete beginner

    Quote Originally Posted by AlexGraal View Post
    I highly recommend working with CodingBat to pick up some of the concepts of Java. It's a pretty neat website - used by a lot of high school classes.
    Java - Warmup 1 - sleepIn: No way that someone new to Java can do this one. Especially when the solution is "return (!workingDay || vacation)". They will have no clue.

    +1 for a book that walks you through the basic stuff.
    "It's not fixed until you stop calling the problem weird and you understand what was wrong." - gimbal2™ © 2013

  6. #6
    jashburn is offline Senior Member
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    Default Re: where to start - complete beginner

    Continuing with the starting-with-the-basic-stuff theme, tried Scratch? It's a graphical teaching tool that schools these days use to teach students the basics of programming constructs (if-else, looping, variables, etc.) whilst having fun. See:

    There are sample projects in the Scratch web site, and advanced Scratch users can even use it to interface with PicoBoard and Lego. See Scratch Store | Scratch Documentation Site

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