Kategori C
/* Method number 4
* Create game board
* Input: numberOfPositions = # positions in game board
* Output: the board filled with 0's
*/
/* Method number 6
* Insert a number on the game board
* Input: gameboard = the game board
* number = the number to place
* position = the position to place the number in
* Output: true = the number was placed
* false = the number was not possible to place
*/
/* Method number 11
* Play one turn of the game
* Input: gameboard = the game board
* maxRandomNumber = max number to place on board
* Output:true = number was placed on game board
* false = user pressed 'break'

