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Thread: jAVA Assignment Help
- 12-16-2012, 08:42 PM #1
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jAVA Assignment Help
Java Code:import java.awt.*; //import javax.swing.JFrame; import java.awt.event.*; import javax.swing.*; public class Calculator extends JFrame implements ActionListener{ JPanel panel1 = new JPanel(); JPanel panel2 = new JPanel(); JPanel panel3 = new JPanel(); JPanel panel4 = new JPanel(); JPanel panel5 = new JPanel(); // this array initializes the numeric buttons 0-9 static final JButton[] numbers ={new JButton("0"),new JButton("1"),new JButton("2"),new JButton("3"), new JButton("4"),new JButton("5"),new JButton("6"),new JButton("7"), new JButton("8"),new JButton("9")}; static final JButton dot=new JButton("."); static final JButton unary_plus_minus=new JButton("+-"); static final JButton plus=new JButton("+"); static final JButton minus=new JButton("-"); static final JButton star=new JButton("*"); static final JButton divide=new JButton("/"); static final JButton square_root=new JButton("sqr"); // square root of a number static final JButton modulo=new JButton("%"); // remainder of a no divided by another static final JButton inverse=new JButton("1/x"); // reciprocal of a number static final JButton equals=new JButton("="); // decimal, binary, octal, clear and exit buttons static final JButton dec=new JButton("Dec"); static final JButton bin=new JButton("Bin");//disable performing operations in dec and oct mode, switch to octal mode // perform add and subtraction in binary static final JButton oct=new JButton("Oct"); //disable performing operations in dec and bin mode, switch to octal mode // perform add and subtraction in octal only static final JButton clear=new JButton("C"); // clear the calculator screen static final JButton close=new JButton("Exit"); // close the application static final JButton mem_read=new JButton("MR"); // recall what is stored in memory static final JButton mem_clear=new JButton("MC"); // cancel value in memory static final JButton mem_store=new JButton("MS"); // store value in memory static final JButton mem_add=new JButton("M+"); // add to what is stored in memory static JTextField display= new JTextField(20);// calculator screen public Calculator() { panel1.setLayout(new FlowLayout(FlowLayout.LEFT,6,4)); // panel to store the numeric and int i; // arithmetic operators for (i=1;i<4;i++) panel1.add(numbers[i]); //add 1-3 number buttons to panel1 panel1.add(plus); for (i=4;i<7;i++) panel1.add(numbers[i]); //add 4-6 number buttons to panel1 panel1.add(minus); for (i=7;i<10;i++) panel1.add(numbers[i]); //add 7-9 number buttons to panel1 panel1.add(star); panel1.add(numbers[0]); //add 0 button to panel1 panel1.add(unary_plus_minus); panel1.add(dot); panel1.add(divide); // south panel2.setLayout(new FlowLayout(FlowLayout.LEFT)); panel2.add(dec); panel2.add(bin); panel2.add(oct); panel2.add(clear); panel2.add(close); //west panel3.setLayout(new GridLayout(4,1)); panel3.add(mem_clear); panel3.add(mem_read); panel3.add(mem_store); panel3.add(mem_add); //east panel4.setLayout(new GridLayout(4,1)); panel4.add(square_root); panel4.add(modulo); panel4.add(inverse); panel4.add(equals); panel5.setLayout(new BorderLayout()); panel5.add(display,BorderLayout.NORTH); panel5.add(panel3,BorderLayout.WEST); panel5.add(panel4,BorderLayout.EAST); panel5.add(panel1,BorderLayout.CENTER); panel5.add(panel2,BorderLayout.SOUTH); getContentPane().add(panel5); // register the buttons for (i=0;i<10;i++) numbers[i].addActionListener(this); // this registers listener for buttons 0-9 close.addActionListener(this); clear.addActionListener(this); dec.addActionListener(this); bin.addActionListener(this); oct.addActionListener(this); // mem_clear.addActionListener(this); mem_read.addActionListener(this); mem_store.addActionListener(this); mem_add.addActionListener(this); // square_root.addActionListener(this); modulo.addActionListener(this); equals.addActionListener(this); inverse.addActionListener(this); // unary_plus_minus.addActionListener(this); plus.addActionListener(this); minus.addActionListener(this); star.addActionListener(this); divide.addActionListener(this); square_root.addActionListener(this); // ... // complete the rest } public void actionPerformed(ActionEvent e){ // write the event handlers for the remaining controls here if(e.getSource()==close) System.exit(0); else if(e.getSource()==clear) display.setText(" "); //else if(e.getActionCommand()=="0") display.setText("0"); else if(e.getSource()==inverse){ // this button computes inverse float x= Float.parseFloat(display.getText().trim()); //convert string to float if (x!=0) x=1/x; display.setText(Float.toString(x)); } else display.setText(display.getText()+e.getActionCommand()); // event handler for buttons 0-9 // .. complete the rest } public static void main(String[] args) { Calculator c1 = new Calculator(); c1.setSize(320, 215); c1.setTitle("Calculator"); c1.setVisible(true); c1.setDefaultCloseOperation(EXIT_ON_CLOSE); } }Last edited by tonespy; 12-16-2012 at 09:25 PM.
- 12-16-2012, 08:56 PM #2
Re: jAVA Assignment Help
Please go through the Forum Rules, particularly the third paragraph. Also go through Guide For New Members and BB Code List - Java Programming Forum - Learn Java Programming and edit your post accordingly.
Did you have a question?
dbWhy do they call it rush hour when nothing moves? - Robin Williams
- 12-16-2012, 09:19 PM #3
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- 12-16-2012, 09:55 PM #4
AN21XX
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Re: jAVA Assignment Help
Well that is easy, just implement the functions within the action listener.
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- 12-16-2012, 10:02 PM #5
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- 12-16-2012, 10:03 PM #6
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Re: jAVA Assignment Help
okaay
Last edited by tonespy; 12-17-2012 at 06:35 AM.
- 12-17-2012, 12:34 AM #7
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