Challange: FLC file to BufferedImage
I want to read a FLC file from the disk and decode it into a BufferedImage.
The FLC is explained here:
The FLIC file format
Before I start:
How hard is this task in a scale from one to ten(where 10=hardest)?
Do I need to know assembly programming or anything that isn't Java? I know some basic C++ stuff. Example structs can be replaced with a static class. Unsigned ints can be replaced with long, right? Or I could just use ints for all types.
What about bit manipulation? Do I need to master that?
Where do I even start?
Re: Challange: FLC file to BufferedImage
I can't answer most of those questions and indeed the first one is unanswerable: difficlty levels are relative to interests, skill and experience and are not absolute. But as for this:
Quote:
Originally Posted by
Pojahn_M
Where do I even start?
I would look at creating a concrete subclass of ImageReader along with a matching ImageReaderSpi. But before going ahead with that approach, I would take a look at JAI, which I've never used, to see whether it might have some class or classes that may be more easily customized.
db
Re: Challange: FLC file to BufferedImage
Would ImageReader be necessary? I have seen classes that read animated gifs, pcx, psd etc, they dont use IR class.