Problem CPU Usage of Java Platform SE binary
Hello guys,
My PC Specs : Intel i7 2600k - 8 cores, 12 GB ram , 1 SSD 120, 1TB HDD ( Java JDK x64)
As OS : Linux x64/Windows 7, 2008 Server
I have a little big problem with CPU Usage of Java Platform SE Binary.
Actually I own an test l2j game server that create me problems.
I don't understand the using of CPU when I start the Game Server java uses 0-1% CPU.
With 1 player online the CPU Usage goes 30% but after he logout and I have 0 online the CPU maintain the 30% of usage.
Searching over 2 months I didn't get yet an correctly answer.
I don't understand where is the problem cause I ask a lot of people that have same server
I change a lot of packs of servers/OS and still the problem.
Some people have servers with 1000 players or more online and I'm thinking if I will open my server what will happen with 100 people online and the CPU usage if with 1 player its 30%.
So please if you have an advice what I can do to fix this problem please don't hesitate to write me an answer.
Thanks in advance
Re: Problem CPU Usage of Java Platform SE binary
What happens if two players connect?
Re: Problem CPU Usage of Java Platform SE binary
What kjkrum says.
It is more than likely that that 30% is the basic server load, and additional players will make little additional claim on it.
Re: Problem CPU Usage of Java Platform SE binary
Quote:
Originally Posted by
Tolls
What kjkrum says.
It is more than likely that that 30% is the basic server load, and additional players will make little additional claim on it.
First of all thanks for answers.
The CPU maintain the usage with 2 players like with 1 and when players log out same CPU usage.
As I do a lot of tests seems to be a problem with the l2j game pack I use but I'm the only who have this problem I ask a lot of people that are using same server like me and didn't have this problem.
I used other server pack for tests and I didn't have problems...I don't understand.
I can't change the server pack cause I worked at it about 1 year thats why I need fix this problem.
The CPU Usage happens same with the clean l2jpack (l2jfrozen) without any modifications or compiled java.
Tests I have made for who know's the l2j game packs was L2J Frozen that have problems and L2J Acis that I don't have that problems.
It's any way somehow to figure it out the exact problem of usage ? I don't know an program or something to coordonate me at the file of the java that use CPU. For moment I use Windows but problem is same on linux.
Re: Problem CPU Usage of Java Platform SE binary
Something inside that code is therefore starting up when a user connects and isn't stopping when they disconnect.
I'm not sure what you expect us to say.