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 05282012, 05:28 AM #1Member
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Random variables are the same, whent they should be all different.
I am making a black jack program, as part of my goal to design and write at least one program a week, and I made 4 random variables with while loops to try and stop them from all being the same, and I cant figure out what I'm doing wrong, please help, thank you.
Java Code:import java.util.Scanner; import java.util.Random; public class Blackjack { //ace = 1,14,27,40 public static void main(String[] args) { Scanner input = new Scanner(System.in); Random generator = new Random(); int playerDown = generator.nextInt(52) + 1; String PD = "0"; int playerUp = generator.nextInt(52) + 1; String PU = "0"; int dealerDown = generator.nextInt(52) + 1; String DD = "0"; //for testing purposes int dealerUp = generator.nextInt(52) + 1; String DU = "0"; System.out.print("Please enter initial bet in whole dollars: "); double iBet = input.nextInt(); while (playerUp == playerDown  playerUp == dealerUp  playerUp == dealerDown) { //trying to prevent them from being the same playerUp = generator.nextInt(52) + 1; } while (dealerUp == dealerDown  dealerUp == playerUp  dealerUp == playerDown) { dealerUp = generator.nextInt(52) + 1; } while (playerDown == playerUp  playerDown == dealerUp  playerDown == dealerDown) { playerDown = generator.nextInt(52) + 1; } while (dealerDown == playerDown  dealerDown == dealerUp  dealerDown == playerDown) { dealerDown = generator.nextInt(52) + 1; } switch(playerUp){ // determines which number is which card from the above variables case 1: PU = "Ace of Spades"; case 2: PU = "Two of Spades"; case 3: PU = "Three of Spades"; case 4: PU = "Four of Spades"; case 5: PU = "Five of Spades"; case 6: PU = "Six of Spades"; case 7: PU = "Seven of Spades"; case 8: PU = "Eight of Spades"; case 9: PU = "Nine of Spades"; case 10: PU = "Ten of Spades"; case 11: PU = "Jack of Spades"; case 12: PU = "Queen of Spades"; case 13: PU = "King of Spades"; case 14: PU = "Ace of Hearts"; case 15: PU = "Two of Hearts"; case 16: PU = "Three of Hearts"; case 17: PU = "Four of Hearts"; case 18: PU = "Five of Hearts"; case 19: PU = "Six of Hearts"; case 20: PU = "Seven of Hearts"; case 21: PU = "Eight of Hearts"; case 22: PU = "Nine of Hearts"; case 23: PU = "Ten of Hearts"; case 24: PU = "Jack of Hearts"; case 25: PU = "Queen of Hearts"; case 26: PU = "King of Hearts"; case 27: PU = "Ace of Clubs"; case 28: PU = "Two of Clubs"; case 29: PU = "Three of Clubs"; case 30: PU = "Four of Clubs"; case 31: PU = "Five of Clubs"; case 32: PU = "Six of Clubs"; case 33: PU = "Seven of Clubs"; case 34: PU = "Eight of Clubs"; case 35: PU = "Nine of Clubs"; case 36: PU = "Ten of Clubs"; case 37: PU = "Jack of Clubs"; case 38: PU = "Queen of Clubs"; case 39: PU = "King of Clubs"; case 40: PU = "Ace of Diamonds"; case 41: PU = "Two of Diamonds"; case 42: PU = "Three of Diamonds"; case 43: PU = "Four of Diamonds"; case 44: PU = "Five of Diamonds"; case 45: PU = "Six of Diamonds"; case 46: PU = "Seven of Diamonds"; case 47: PU = "Eight of Diamonds"; case 48: PU = "Nine of Diamonds"; case 49: PU = "Ten of Diamonds"; case 50: PU = "Jack of Diamonds"; case 51: PU = "Qeen of Diamonds"; case 52: PU = "King of Diamonds"; } switch(playerDown){ case 1: PD = "Ace of Spades"; case 2: PD = "Two of Spades"; case 3: PD = "Three of Spades"; case 4: PD = "Four of Spades"; case 5: PD = "Five of Spades"; case 6: PD = "Six of Spades"; case 7: PD = "Seven of Spades"; case 8: PD = "Eight of Spades"; case 9: PD = "Nine of Spades"; case 10: PD = "Ten of Spades"; case 11: PD = "Jack of Spades"; case 12: PD = "Queen of Spades"; case 13: PD = "King of Spades"; case 14: PD = "Ace of Hearts"; case 15: PD = "Two of Hearts"; case 16: PD = "Three of Hearts"; case 17: PD = "Four of Hearts"; case 18: PD = "Five of Hearts"; case 19: PD = "Six of Hearts"; case 20: PD = "Seven of Hearts"; case 21: PD = "Eight of Hearts"; case 22: PD = "Nine of Hearts"; case 23: PD = "Ten of Hearts"; case 24: PD = "Jack of Hearts"; case 25: PD = "Queen of Hearts"; case 26: PD = "King of Hearts"; case 27: PD = "Ace of Clubs"; case 28: PD = "Two of Clubs"; case 29: PD = "Three of Clubs"; case 30: PD = "Four of Clubs"; case 31: PD = "Five of Clubs"; case 32: PD = "Six of Clubs"; case 33: PD = "Seven of Clubs"; case 34: PD = "Eight of Clubs"; case 35: PD = "Nine of Clubs"; case 36: PD = "Ten of Clubs"; case 37: PD = "Jack of Clubs"; case 38: PD = "Queen of Clubs"; case 39: PD = "King of Clubs"; case 40: PD = "Ace of Diamonds"; case 41: PD = "Two of Diamonds"; case 42: PD = "Three of Diamonds"; case 43: PD = "Four of Diamonds"; case 44: PD = "Five of Diamonds"; case 45: PD = "Six of Diamonds"; case 46: PD = "Seven of Diamonds"; case 47: PD = "Eight of Diamonds"; case 48: PD = "Nine of Diamonds"; case 49: PD = "Ten of Diamonds"; case 50: PD = "Jack of Diamonds"; case 51: PD = "Qeen of Diamonds"; case 52: PD = "King of Diamonds"; } switch(dealerUp){ case 1: DU = "Ace of Spades"; case 2: DU = "Two of Spades"; case 3: DU = "Three of Spades"; case 4: DU = "Four of Spades"; case 5: DU = "Five of Spades"; case 6: DU = "Six of Spades"; case 7: DU = "Seven of Spades"; case 8: DU = "Eight of Spades"; case 9: DU = "Nine of Spades"; case 10: DU = "Ten of Spades"; case 11: DU = "Jack of Spades"; case 12: DU = "Queen of Spades"; case 13: DU = "King of Spades"; case 14: DU = "Ace of Hearts"; case 15: DU = "Two of Hearts"; case 16: DU = "Three of Hearts"; case 17: DU = "Four of Hearts"; case 18: DU = "Five of Hearts"; case 19: DU = "Six of Hearts"; case 20: DU = "Seven of Hearts"; case 21: DU = "Eight of Hearts"; case 22: DU = "Nine of Hearts"; case 23: DU = "Ten of Hearts"; case 24: DU = "Jack of Hearts"; case 25: DU = "Queen of Hearts"; case 26: DU = "King of Hearts"; case 27: DU = "Ace of Clubs"; case 28: DU = "Two of Clubs"; case 29: DU = "Three of Clubs"; case 30: DU = "Four of Clubs"; case 31: DU = "Five of Clubs"; case 32: DU = "Six of Clubs"; case 33: DU = "Seven of Clubs"; case 34: DU = "Eight of Clubs"; case 35: DU = "Nine of Clubs"; case 36: DU = "Ten of Clubs"; case 37: DU = "Jack of Clubs"; case 38: DU = "Queen of Clubs"; case 39: DU = "King of Clubs"; case 40: DU = "Ace of Diamonds"; case 41: DU = "Two of Diamonds"; case 42: DU = "Three of Diamonds"; case 43: DU = "Four of Diamonds"; case 44: DU = "Five of Diamonds"; case 45: DU = "Six of Diamonds"; case 46: DU = "Seven of Diamonds"; case 47: DU = "Eight of Diamonds"; case 48: DU = "Nine of Diamonds"; case 49: DU = "Ten of Diamonds"; case 50: DU = "Jack of Diamonds"; case 51: DU = "Qeen of Diamonds"; case 52: DU = "King of Diamonds"; } switch(dealerDown){ case 1: DD = "Ace of Spades"; case 2: DD = "Two of Spades"; case 3: DD = "Three of Spades"; case 4: DD = "Four of Spades"; case 5: DD = "Five of Spades"; case 6: DD = "Six of Spades"; case 7: DD = "Seven of Spades"; case 8: DD = "Eight of Spades"; case 9: DD = "Nine of Spades"; case 10: DD = "Ten of Spades"; case 11: DD = "Jack of Spades"; case 12: DD = "Queen of Spades"; case 13: DD = "King of Spades"; case 14: DD = "Ace of Hearts"; case 15: DD = "Two of Hearts"; case 16: DD = "Three of Hearts"; case 17: DD = "Four of Hearts"; case 18: DD = "Five of Hearts"; case 19: DD = "Six of Hearts"; case 20: DD = "Seven of Hearts"; case 21: DD = "Eight of Hearts"; case 22: DD = "Nine of Hearts"; case 23: DD = "Ten of Hearts"; case 24: DD = "Jack of Hearts"; case 25: DD = "Queen of Hearts"; case 26: DD = "King of Hearts"; case 27: DD = "Ace of Clubs"; case 28: DD = "Two of Clubs"; case 29: DD = "Three of Clubs"; case 30: DD = "Four of Clubs"; case 31: DD = "Five of Clubs"; case 32: DD = "Six of Clubs"; case 33: DD = "Seven of Clubs"; case 34: DD = "Eight of Clubs"; case 35: DD = "Nine of Clubs"; case 36: DD = "Ten of Clubs"; case 37: DD = "Jack of Clubs"; case 38: DD = "Queen of Clubs"; case 39: DD = "King of Clubs"; case 40: DD = "Ace of Diamonds"; case 41: DD = "Two of Diamonds"; case 42: DD = "Three of Diamonds"; case 43: DD = "Four of Diamonds"; case 44: DD = "Five of Diamonds"; case 45: DD = "Six of Diamonds"; case 46: DD = "Seven of Diamonds"; case 47: DD = "Eight of Diamonds"; case 48: DD = "Nine of Diamonds"; case 49: DD = "Ten of Diamonds"; case 50: DD = "Jack of Diamonds"; case 51: DD = "Qeen of Diamonds"; case 52: DD = "King of Diamonds"; } System.out.println("Dealer is showing the " + DU); System.out.println("Dealer is showing the " + DD); // testing purposes System.out.println("Your are hiding the " + PD + " and showing the " + PU); if (playerUp == 1  playerUp == 14  playerUp == 27  playerUp == 40) { System.out.print("You have an ace, do you want it to be worth one or eleven: "); int pAceOne = input.nextInt(); } }
Please enter initial bet in whole dollars: 1
Dealer is showing the King of Diamonds
Dealer is showing the King of Diamonds
Your are hiding the King of Diamonds and showing the King of Diamonds
i even tried changing it to generator.next.Int(1) + 1 but it still happened.
Edit: after some further testing I found out that it always goes to the highest caseLast edited by Bitterguy; 05282012 at 01:47 PM.
 05282012, 02:17 PM #2
Re: Random variables are the same, whent they should be all different.
Can you make a small, simple program that compiles, executes and shows the problem by printing out the values that are "all being the same"? Post the code and its printed output.
Is your problem with the switch statement? You need to use a break statement to keep execution from falling through to the next case.If you don't understand my response, don't ignore it, ask a question.
 05282012, 02:43 PM #3
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Re: Random variables are the same, whent they should be all different.
You forgot to add a 'break' at the end of each case clause (cases fall through in Java and C++ and C)
kind regards,
Jos
edit: I should've refreshed the page after I woke up ...The only person who got everything done by Friday was Robinson Crusoe.
 05282012, 07:55 PM #4Member
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