I try to use the g.drawString() method to test if something is acting correctly. It doesnt show anything... I'm using the Slick and LWJGL libraries.

Java Code:
package javagame;

import org.newdawn.slick.*;
import org.newdawn.slick.state.*;

public class Game extends StateBasedGame {
	 
	public static final String name = "Jolly Hoy";
	public static final int menu = 0;
	public static final int play = 1;
	
	public Game(String name){
		super(name);
		this.addState(new Menu(menu));
		this.addState(new Play(play));
	}
	public void initStatesList(GameContainer gc)throws SlickException{
		this.getState(menu).init(gc, this);
		this.getState(play).init(gc, this);
		this.enterState(menu);
		this.enterState(play);
	}

	public static void main (String [] args){
		AppGameContainer appgc;
		try{
			appgc = new AppGameContainer(new Game(name));
			appgc.setDisplayMode(640, 500, false);
			appgc.start();
		}catch(SlickException e){
			e.printStackTrace();
		}
		}
	}
Java Code:
package javagame;

import org.newdawn.slick.*;
import org.newdawn.slick.state.*;

public class Menu extends BasicGameState{
	
	public Menu(int State){

	}
	public void init(GameContainer gc, StateBasedGame sbg) throws SlickException{
		
	}
	public void render(GameContainer gc, StateBasedGame sbg, Graphics g) throws SlickException{
		g.drawString("Are you ready?", 25, 25);
		g.drawRect(50, 50, 30, 30);
	}
	public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException{
		
	}
	public int getID(){
		return 0;
	}
}
Java Code:
package javagame;

import org.newdawn.slick.*;
import org.newdawn.slick.state.*;

public class Play extends BasicGameState{
	
	public Play(int State){

	}
	public void init(GameContainer gc, StateBasedGame sbg) throws SlickException{
		
	}
	public void render(GameContainer gc, StateBasedGame sbg, Graphics g) throws SlickException{
		
	}
	public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException{
		
	}
	public int getID(){
		return 1;
	}
}

I am running the Menu class... Not sure what is up.