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  1. #1
    Sebasnr is offline Member
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    Question Problem 'sleeping' Threads

    Hi guys, I'm trying to do a tiny spaceship game, but the problem is I want to sleep an enemy, but with the method sleep(int milliseconds) from Thread, it sleeps the "AWT-EventQueue-0" Thread (I do implement the MouseListener and MouseMotionListener Interfaces for move the spaceship). So, how can I sleep the enemy Thread instead the EventQueue?

    Thanks and sorry for my bad english.

  2. #2
    pbrockway2 is offline Moderator
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    Default Re: Problem 'sleeping' Threads

    This is a duplicate thread - as in thread in the forum, I mean. I'll close and move jammas615's post.

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