game of life, using 2d array
i have a java homework to make a game called "game of life" its suppose to be popular game where you select a generation one creature and the program just keeps making new generations of it.
im suppose to create a generation zero using 25x25 2d arrays, the walls are suppose to be left blank, and the program is suppose to keep going on and on, but the
professor wants to see how generation 10 will look like if generation zero looks like this
x x x x x x
x x x x x
x x x x x x
i attached a complete list of instructions that was given to me. I'm totally stuck and i don't know how to get started. Please help
Re: game of life, using 2d array
My several year experience at this forum has been that we generally have a difficult time (no, make that an extremely difficult time) giving helpful advice for your statement above. You and we are always far better off if you can ask as specific a question as possible.
Originally Posted by aramiky818
- that you discuss your assignment with your instructor, one on one.
- that you break your big problem down into smaller problems and try to tackle each smaller problem on its own in isolation of the others before trying to combine all.
- that if you then get stuck with a small specific , you come on back with your more specific question.
- that you have a close look at the last link in my signature links below (and here) as it offers very useful suggestions on how to take the first steps in a confusing assignment.