Suggestions for graphical libraries?
I'm developing a touch screen based system for controlling music loops. Due to my previous experience with the language, its cross-platform compatibility, and the fact that the software dealing with the music allows you to write extensions in java, it will be my language of choice for this project.
This project is very graphical in nature, but I think it will mostly (possibly even entirely) be 2D. So I'm looking for a java library that can do good looking 2D graphics. I've made a game in java before, but it was entirely drawing sprites and backgrounds onto the screen. This project would need to deal with some rendering, as I'll be generating some graphics based on sounds as they're played. So I need something that can actually do real time rendering, not just combining existing images. Any suggestions as to what I should take a look at? I've been doing a lot of googling, but most of the examples show working 2D graphics that look like they were rendered in 1998. Thanks!
-cullam