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  1. #1
    cejay is offline Member
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    Default I need an advanced java developers help.

    Ok So My goal in life is to make a mmo. Big goal I know but its happening none the less.

    So I would like to ask where you all think i should go from here?

    Here is what i know how to do right now:
    I Know all the basics of java:
    I understand oop.
    I understand how to use the for,while,and do loops.
    I can read and debug most programming (as long as it is not obfuscated haha).
    I can Start completely from scratch and know where i'm going.
    I understand that games are actually just giant loops that do things over and over.

    What i would like to learn:
    I do not understand streams. (Also do i need to learn origional I/o before jumping into nio?).
    I do not understand gui. (im pretty sure thats how you do most video games).
    I do not understand how 3d works.
    I do not understand what a game engine really is or how to make one.
    I do not understand how to set up a client / server base. (streams im pretty sure might cover that).
    I do not understand how to use a sprite sheet (just throwing that in there).

    So pretty much i understand java, just not fluent enough to jump into a game.

    So if i could get some advice or maybe some sites that will help me to get started. I would really appreciate it.


    Also I'm not really expecting some huge site that solves all of this cause that never really happens. but ya. Thanks a lot =D

  2. #2
    sunde887's Avatar
    sunde887 is offline Moderator
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    I am definitely not an advanced developer, however; I felt I would throw some opinions out for you.

    One of the first things I would suggest is you start small, perhaps start with much simpler games, and progressively create more and more challenging games, this should help you get fluent in the language. Consider reading more advanced java books, the more knowledge the better. Pick up some books on design patterns as well. I'd suggest you definitely consider reading "Effective Java", and "Java Concurrency in Practice."

    The best way to learn gui programming is(in my opinion) through practice. A lot of the gui classes are fairly easy to use and you can sort of feel your way through them. Get yourself comfortable with what layout managers are, and when to use which layout manager. I highly suggest you also have the tutorials for gui's handy when doing any gui code, here is a link: Trail: Creating a GUI With JFC/Swing (The Java™ Tutorials)

    As far as I/O goes, I would suggest you understand io basics before moving onto nio(I don't know nio well, others may disagree with me here).

    This link should lso be helpful for game development: TheNewBoston – Free Educational Video Tutorials on Computer Programming and More! » Java Game Development

  3. #3
    cejay is offline Member
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    Thank you very much. =D i gues i should start with stuff like plinko ha ha ha. Maybe ill learn 2d api for my gui. =D

    thanks.

  4. #4
    Junky's Avatar
    Junky is online now Grand Poobah
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    The chances of you completing a MMORPG on your own, is decent enough that people will want to play and within a reasonable timeframe would be less than my chances of bumping uglies with Jessica Alba.

  5. #5
    sunde887's Avatar
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    Quote Originally Posted by Junky View Post
    The chances of you completing a MMORPG on your own, is decent enough that people will want to play and within a reasonable timeframe would be less than my chances of bumping uglies with Jessica Alba.

    ahhh, Jessica Alba...one can dream.

  6. #6
    cejay is offline Member
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    i guess we shall see =D. minecraft was made by 1 person pretty quickly. its possible just needs work... lots and lots and lots of work...

    screw this im playing world of warcraft!

    ha ha jk.

  7. #7
    sunde887's Avatar
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    It's good to have an idea to work towards. Just realize that a good mmo(like wow), would (probably)be impossible to do alone.

    My biggest problem with learning is having ideas that I actually want to code.

  8. #8
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    Hey, I'm some what in the same boat as you, although I know and understand a little more. Definitely start small as suggested, jumping right into an mmo would be overwhelming. Also here are some good links for Java game devs.

    JGO: It's a great forum, and the posters are helpful and experienced. Not to mention it's mostly Java game oriented.
    Java-Gaming.org - home of the largest java game developer community

    Here is just a list of good tutorials and other gaming things for java (From JGO)
    JavaGaming.org - Resources - Java-Gaming.org

    EDIT: @cejay Minecraft may have started with one person, but now all of Mojang works on it ;) Which would be 8 people I believe? They aren't all devs though.
    Last edited by Zman3359; 05-31-2011 at 06:11 AM.

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