I've taken a year of programming classes at college, but sadly I don't have access to my old code, and some of the stuff I want to do wasn't covered in the courses.
I want to make a GUI for a computer game I'm designing, but I'm still unfamiliar with some of the tasks involved and I'm having a hard time understanding the available tutorials. The main thing I need help with right now is the controls.
The game is a turn-based strategy, so this is pretty simple - I plan to use keyboard input, making use of the arrow keys, a "conform" key, and a "cancel" key. These will need to be activated/deactivated and do different things, depending on whether the player is playing or navigating a menu. What's the easiest way to do this?
Thanks in advance for any help.