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From your question
> how can I put an image in an AWT frame that is run outside of an applet?
I'll have to guess that you do know how to put an image in an Applet.
For a standalone AWT application, you would use a Canvas and override paint(Graphics g) in exactly the same way as for an Applet. Then add the Canvas to the Frame, using an appropriate Layout Manager.
And if you're spending money to be taught AWT and not Swing, you're being ripped off. AWT is legacy. Swing has been around long enough that it should be used for all new applications.
db
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