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- 10-16-2012, 12:56 AM #1
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Any tips on building online 2d game? (Just tips)
Hello, I am asking this because I don't think that every few milliseconds it will send the player's coordinates to the server and the server send the coordinates to the players.. Or is it supposed to be like that?
Basically I've got a small platformer game, and I want to turn it online using sockets, got no problem with coding but I need tips on how online games are based?WARNING I am Russian so it's possible that I wont understand you correctly...
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