Reading object in multithreaded socket server
I am quite new to sockets and thread in java, so I got stuck at one point in programming multithreaded socket server.
How I can read objects in multithreaded socket server? I can read strings with BufferedReader class (as all examples suggest), but I see no methods for reading objects. :s: Can I use the same classes as in normal socket server, but I need to put all code in class that implements Runnable? :(think): Thank you very much...
Re: Reading object in multithreaded socket server
Oh never mind. Writing previous post made me to think about different approach and I finally managed to read objects! :)