Son of Grid Engine is a highly-scalable and versatile distributed resource manager for scheduling batch or interactive jobs on clusters or desktop farms. It is a community project to continue Sun's Grid Engine. It is competitive against proprietary systems and provides better scheduling features and scalability than other free DRMs like Torque, SLURM, Condor, and Lava.

Changes

Bugfixes, primarily for classic spooling directories being incorrectly deleted and build failure with older versions of GCC.

URL: https://arc.liv.ac.uk/trac/SGE