Son of Grid Engine is a highly-scalable and versatile distributed resource manager for scheduling batch or interactive jobs on clusters or desktop farms. It is a community project to continue Sun's Grid Engine. It is competitive against proprietary systems and provides better scheduling features and scalability than other free DRMs like Torque, SLURM, Condor, and Lava.


This release adds enhancements, including a rebased qmake/qtcsh and a new core binding implementation.