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Thread: java 3D mouse Rotation
- 06-21-2011, 01:14 PM #1
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java 3D mouse Rotation
hi
i am making a game in java 3d similar to counter strike,i need to rotate the map with the movement of mouse.The center of rotation should be always at 0 coordinate.the whole map is a transform group and it rotates about its center.But want to rotate about the 0 coordinate.how can i do it for mouse moved.
thank u.
- 07-04-2011, 09:28 PM #2
Try to make an SSCEE (Small Self Contained Compiling Example), showing what you have until now, and post that.
I just helped another guy, Move objects(sphere) by click on buttons(right,left,top,bottom) using java3d, what he posted is almost a SSCEE, you can also experiment with that (the ball is rotated by the mouse, try to make it rotate at any location (what it does by the way)).
Then explain what you didn't get working.Last edited by Jodokus; 07-04-2011 at 09:45 PM. Reason: spelling
No bug ever had to calculate its fitnessfunction.
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