Hi,
I am currently making a brick breaker game (for fun). I have my bat and ball interacting but I'm having a slight problem angling the ball when it hits certain areas of the bat.
Currently my ball is in a loop and adds +\- 1 to the X axis, +\-1 to the Y axis and repaints the ball in a direction accordingly. That's fine and it works. But the problem is, this method limits me to 8 directions, which isn't enough.
I've tried +/-2 to add different angles but the problem is that it visually looks as though the ball speed has increased.
Does anybody have any suggestions? Maybe the only option is the trig' route :eek:
Thanks in advance

