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Thread: Make a 3D java game
- 10-07-2010, 10:05 AM #1
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- 10-07-2010, 11:17 AM #2
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All you want to take a start is the API.
Java SE Desktop Technologies - Java 3D API
And a design of your game.
- 10-07-2010, 11:21 AM #3
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Data modeling or the visualization is the challenge in 3D modeling in Java. Long time ago, when I'm in Uni, do a small modelling in 3D. I remember that I've found few resources related to that, explain the technical stuff clearly. If I could found them send it to you tonight.
- 11-13-2010, 07:54 AM #4
Making games is the best!
Hi Nuclear Mosquito
Making games is the best! :D To start off, you'll need to learn how to create models and animations. A good place to start is with Blender. It's really hard to learn but super cool once you do. Then you'll need to learn a 3D API to get some hardware support for your game. I'd suggest you start with OpenGL and JOGL. Once you've learned OpenGL, you can use it in any language. ;)

Then, you should learn how to load models into your Java application. OBJ models are the simplest to work with, but soon you'll want more! :D Writing your own format is best - just make sure you can convert to other formats. And to do this in Blender, you'll need to learn Python scripting with Blender. But for now, stick with OBJ. Blender can export models to OBJ for you game. Once you're comfortable with all of this - which should take about a year max - you can start writing real 3D games.
All roads lead to Rome, this was mine. ;)
Happy gaming!
TimEyes dwelling into the past are blind to what lies in the future. Step carefully.
- 11-14-2010, 01:27 AM #5
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tim, is this done with Blender?
- 11-14-2010, 07:39 AM #6
Blender and OpenGL applications
Hi Eranga
The model was created in Blender. It was rigged to a skeleton for manipulation. I wrote a Python script that exported the model from Blender to a custom XML-based format. The model could then be loaded into an OpenGL application.
The caterpillar above is taken from a screen shot of the application. It was implemented in Visual C# .Net, but can easily be done in Java. ;)
Why do you ask?
TimEyes dwelling into the past are blind to what lies in the future. Step carefully.
- 11-14-2010, 02:37 PM #7
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Actually Tim I'm not much familiar with Blender and I'm not use a lot Java 3D in my programming. Few months back I had a requirement to develop a simple animator, like a helper in MS Office. So I ask one of my friends to do this for me. He finish the job and says it's done using Blender. But the animator is not that much clear enough as you shown above. :)
- 12-08-2010, 10:07 AM #8
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