Hello, I'm working on my senior project where we are trying to make an online game. The game is finished but when we try to deploy the applet to an html file we get a gray screen. Spent a lot of time researching solutions with no luck, was hoping someone here could help us. This is the code for the method that calls the GUI:
Java Code:
package testGUI;

import GUI.GameInterface;
import GUI.MapPanel;
import GUI.gameGUI;
import GUI.nodeGUI;
import Game.Game;
import GamePlay.Player;
import Map.MakeMapOne;
import java.applet.Applet;
import java.awt.Color;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.Toolkit;
import java.io.IOException;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import java.util.logging.FileHandler;
import java.util.logging.Level;
import java.util.logging.LogManager;
import java.util.logging.Logger;
import java.util.logging.XMLFormatter;

import javax.swing.JApplet;
import javax.swing.SwingUtilities;

public class testGUI extends JApplet {
    //Called when this applet is loaded into the browser.

    public void init() {

        try {
            LogManager lm = LogManager.getLogManager();
            final Logger logger;
            FileHandler fh = new FileHandler("log_test.txt");
            //Execute a job on the event-dispatching thread; creating this applet's GUI.

            logger = Logger.getLogger("GUI");
            lm.addLogger(logger);            
            fh.setFormatter(new XMLFormatter());
            logger.addHandler(fh);
            try {
                SwingUtilities.invokeAndWait(new Runnable() {

                    public void run() {
                        createGUI();
                        logger.setLevel(Level.INFO);
                        logger.log(Level.INFO, "GUI created");
                    }
                });
            } catch (Exception e) {
                logger.setLevel(Level.WARNING);
                logger.log(Level.WARNING, "createGUI didn't complete successfully " + e);
                fh.close();
            }
        } catch (IOException ex) {
            Logger.getLogger(testGUI.class.getName()).log(Level.SEVERE, null, ex);
        } catch (SecurityException ex) {
            Logger.getLogger(testGUI.class.getName()).log(Level.SEVERE, null, ex);
        }
    }

    private void createGUI() {
        //Create and set up the content pane.
        for (int i = 0; i < 22; i++) {
            System.out.println((i % 3));
        }
        MapPanel p = new MapPanel(200, 200);
        System.out.println(p.getSize());
        p.setBackground(Color.red);
        //JFrame jf=new JFrame("Game");
        Toolkit tk = Toolkit.getDefaultToolkit();
        int xSize = ((int) tk.getScreenSize().getWidth());
        int ySize = ((int) tk.getScreenSize().getHeight());
        //jf.setSize(xSize,ySize);
        JPanel whole = new JPanel(new GridBagLayout());
        GridBagConstraints A = new GridBagConstraints();
        A.gridx = 1;
        A.gridy = 1;
        Player p1 = new Player("Stephen");
        Player p2 = new Player("Shayne");
        Game g = new Game(p1, p2, MakeMapOne.returnMap());
        gameGUI a = new gameGUI(g);

        whole.add(a);
        //JLabel l=new JLabel (new ImageIcon("Graphics/g1Background"));
        //jf.add(l);
        //l.setVisible(true);
        //jf.setExtendedState(jf.MAXIMIZED_BOTH);
        //jf.setBackground(Color.gray);


        //jf.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        //jf.setVisible(true);
        nodeGUI node1 = new nodeGUI(1);
        whole.setSize(xSize, ySize);
        whole.add(node1, A);

        a.setOpaque(true);
        setContentPane(a);
    }
}
This is the class that draws the GUI:
Java Code:
package GUI;

import Game.Game;
import GamePlay.Player;
import Map.MakeMapOne;
import Node.Node;
import java.awt.Graphics;
import Map.Map;
import java.awt.Color;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.List;

/**
 *
 * 
 */
public class gameGUI extends javax.swing.JPanel {

    private Game game;
    private boolean lfcard;//boolean for if they are looking for turn
    private boolean lfnode;
    private int columnnum;
    private int nodenum;
    /** Creates new form GameInterface */
    public gameGUI(Game g) {
        game=g;
        node=new nodeGUI[22];
        cardb=new cardButton[7];
        initComponents();
        setBackgroundTranslucent();
        setNodes(game.getMap());
        jLabel1.setText(game.getPlayers()[0].getUserName());
        jLabel2.setText(game.getPlayers()[1].getUserName());
        lfcard=false;
        lfnode=true;
        addActionListeners();
        setCards();
        repaint();

        //repaint();
    }
    public void addActionListeners(){
        for(int i=0;i<7;i++){
            final int ifinal=i;
            cardb[i].addActionListener(new ActionListener() {
                public void actionPerformed(ActionEvent e)
                {
                    if(lfcard==false){
                        System.out.println("not looking for card nigga "+ifinal);
                    }
                    else{
                        if(game.getTurn()==1||game.getTurn()==3){
                            if(game.verifyCard(game.getMap().getColumn(columnnum)[nodenum], ifinal)){
                                game.move(game.getMap().getColumn(columnnum)[nodenum], ifinal);
                                 setNodes(game.getMap());
                                 setCards();
                                 repaint();
                                 lfnode=true;//looking for node
                                 lfcard=false;//not looking for card;
                            }
                        }
                        else{

                             game.block(game.getMap().getColumn(columnnum)[nodenum], ifinal);
                             setNodes(game.getMap());
                             setCards();
                             repaint();
                             lfnode=true;//looking for node
                             lfcard=false;//not looking for card;

                        }
                    }
                }
            });
        }
        StartButton.addActionListener(new ActionListener() {
                public void actionPerformed(ActionEvent e)
                {

                }
            });
        for(int i=0;i<22;i++){
            final int ifinal=i;
            node[i].addActionListener(new ActionListener() {
                public void actionPerformed(ActionEvent e)
                {
                    int column=(int)(ifinal/3);
                    int node=ifinal%3;
                    if(lfnode==false){
                        System.out.println("not looking for node nigga "+ifinal);
                    }
                    else{
                        //turn = 1 or 3
                        if(game.getTurn()==3||game.getTurn()==1){
                            if(game.checkMove(game.getMap().getColumn(column)[node])){
                                //prompt for card
                                columnnum=column;//saving the column number for access later
                                nodenum=node;//saving the node number for acces later
                                lfnode=false;//not looking for node
                                lfcard=true;//looking for card;
                            }
                        }
                        else{
                            if(game.isBlockable(game.getMap().getColumn(column)[node])){
                                //prompt for card
                                columnnum=column;//saving the column number for access later
                                nodenum=node;//saving the node number for acces later
                                lfnode=false;//not looking for node
                                lfcard=true;//looking for card;
                            }


                        }
                        
                        //turn = 2 or 4
                   
                    }
                }
            });
        }
    }
    public void setCards(){
        int player;
        System.out.println(game.getTurn());
        if(game.getTurn()<3)player=0;
        else player=1;
        int cards=game.getPlayers()[player].cardCount();
        Player p=game.getPlayers()[player];
        for(int i=0;i<7;i++){
            if(i<cards){
                cardb[i].setsIcon(p.getCard(i).getGraphic());
            }
            else{
                cardb[i].setsIcon("Graphics/emptyCard.jpg");
            }

        }
    }
    public void setNodes(Map m){
        Node test;
        Player[] ps;


        test=m.getStart();
        ps=game.getPlayers();
        if(ps[0].getPosition().equals(test)){
            if(ps[1].getPosition().equals(test)){

                 StartButton.setsIcon(test.getValue(),3);
            }
            else{
                 StartButton.setsIcon(test.getValue(),1);
            }
        }
        else{
            if(ps[1].getPosition().equals(test)){
                 StartButton.setsIcon(test.getValue(),2);
           }
            else{
                StartButton.setsIcon(test.getValue());
            }
        }

        for(int i =0;i<7;i++){
            for(int j=0;j<3;j++){
                test=m.getColumn(i)[j];
                ps=game.getPlayers();
                if(ps[0].getPosition().equals(test)){
                   if(ps[1].getPosition().equals(test)){
                         node[i*3+j].setsIcon(test.getValue(),3);
                   }
                   else{
                        node[i*3+j].setsIcon(test.getValue(),1);
                   }
                }
                else{
                    if(ps[1].getPosition().equals(test)){
                         node[i*3+j].setsIcon(test.getValue(),2);
                   }
                    else{
                        node[i*3+j].setsIcon(test.getValue());
                    }
                }
                
            }
        }


        test=m.getColumn(7)[0];
        ps=game.getPlayers();
        if(ps[0].getPosition().equals(test)){
            if(ps[1].getPosition().equals(test)){
                 node[21].setsIcon(test.getValue(),3);
            }
            else{
                 node[21].setsIcon(test.getValue(),1);
            }
        }
        else{
            if(ps[1].getPosition().equals(test)){
                 node[21].setsIcon(test.getValue(),2);
           }
            else{
                node[21].setsIcon(test.getValue());
            }
        }

    }
    public void setBackgroundTranslucent(){
        jPanel1.setOpaque(false);
        //jPanel1.setBackground(Color.red);

    }
    public Node[] forwardNodes(List l){
        Node[] n=new Node[3];
        for(int i=0;i<l.size();i++){
            n[i]=(Node)l.get(i);
        }
        return n;
    }
    public Graphics drawLines(Map m, Graphics g){
        Node[] first;
        Node[] second;
        int spot=0;
        int y=0;
        int y1=0;
        int x;
        for(int i=0;i<6;i++){
            x=75+i*150;
            first=m.getColumn(i);
            second=m.getColumn(i+1);
            for(int n=0;n<3;n++){
                if(n==0)y1=167;
                if(n==1)y1=285;
                if(n==2)y1=390;
                Node at=first[n];
                List l=at.getForwardPaths();
                for(int lines=0;lines<l.size();lines++){
                    for(int s=0;s<3;s++){
                        if(((Node)l.get(lines)).equals(second[s])){
                            spot=s;
                        }
                    }
                    if(spot==0)y=167;
                    if(spot==1)y=285;
                    if(spot==2)y=390;
                    g.drawLine(x+150, y1, x+300, y);
                }

            }
        }
        return g;
    }
    public void paintComponent(Graphics page){
        super.paintComponent(page);
        page=drawLines(game.getMap(),page);
        page.drawLine(75, 285, 225,167 );
        page.drawLine(75, 285, 225, 285);
        page.drawLine(75, 285, 225, 390);
        page.drawLine(1125,167 , 1275, 285);
        page.drawLine(1125, 285, 1275,285);
        page.drawLine(1125,390 , 1275, 285);

        //page.fillRect(5,5,50,5);
    }

    /** This method is called from within the constructor to
     * initialize the form.
     * WARNING: Do NOT modify this code. The content of this method is
     * always regenerated by the Form Editor.
     */

    public void initComponents() {
        java.awt.GridBagConstraints gridBagConstraints;

        jPanel1 = new javax.swing.JPanel();
        StartButton = new nodeGUI(1);
        node[0] = new nodeGUI(1);
        node[1] = new nodeGUI(1);
        node[2] = new nodeGUI(1);
        node[3] = new nodeGUI(1);
        node[4] = new nodeGUI(1);
        node[5] = new nodeGUI(1);
        node[6] = new nodeGUI(4);
        node[7] = new nodeGUI(4);
        node[8] = new nodeGUI(4);
        node[9] = new nodeGUI(1);
        node[10] = new nodeGUI(1);
        node[11] = new nodeGUI(4);
        node[12] = new nodeGUI(4);
        node[13] = new nodeGUI(4);
        node[14] = new nodeGUI(4);
        node[15] = new nodeGUI(4);
        node[16] = new nodeGUI(4);
        node[17] = new nodeGUI(4);
        node[18] = new nodeGUI(4);
        node[19] = new nodeGUI(4);
        node[20] = new nodeGUI(4);
        node[21] = new nodeGUI(4);
        jLabel3 = new javax.swing.JLabel();
        jLabel4 = new javax.swing.JLabel();
        jLabel1 = new javax.swing.JLabel();
        jLabel2 = new javax.swing.JLabel();
        jPanel2 = new javax.swing.JPanel();
        cardb[0] = new cardButton(game.getPlayers()[0].getCard(0).getGraphic());
        cardb[1] = new cardButton(game.getPlayers()[0].getCard(1).getGraphic());
        cardb[2] = new cardButton(game.getPlayers()[0].getCard(2).getGraphic());
        cardb[3] = new cardButton(game.getPlayers()[0].getCard(3).getGraphic());
        cardb[4] = new cardButton(game.getPlayers()[0].getCard(4).getGraphic());
        cardb[5] = new cardButton(game.getPlayers()[0].getCard(5).getGraphic());
        cardb[6] = new cardButton(game.getPlayers()[0].getCard(6).getGraphic());
        jButton1 = new javax.swing.JButton();

        jPanel1.setLayout(new java.awt.GridBagLayout());

        StartButton.setText(null);
        StartButton.addActionListener(new java.awt.event.ActionListener() {
            public void actionPerformed(java.awt.event.ActionEvent evt) {
                StartButtonActionPerformed(evt);
            }
        });
        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 0;
        gridBagConstraints.gridy = 2;
        gridBagConstraints.insets = new java.awt.Insets(50, 50, 50, 50);
        jPanel1.add(StartButton, gridBagConstraints);

        node[0].setText(null);
        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 2;
        gridBagConstraints.gridy = 0;
        jPanel1.add(node[0], gridBagConstraints);

        node[1].setText(null);
        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 2;
        gridBagConstraints.gridy = 2;
        gridBagConstraints.insets = new java.awt.Insets(50, 50, 50, 50);
        jPanel1.add(node[1], gridBagConstraints);

        node[2].setText(null);
        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 2;
        gridBagConstraints.gridy = 4;
        jPanel1.add(node[2], gridBagConstraints);

        node[3].setText(null);
        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 4;
        gridBagConstraints.gridy = 0;
        jPanel1.add(node[3], gridBagConstraints);

        node[4].setText(null);
        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 4;
        gridBagConstraints.gridy = 2;
        gridBagConstraints.ipady = 5;
        gridBagConstraints.insets = new java.awt.Insets(50, 50, 50, 50);
        jPanel1.add(node[4], gridBagConstraints);

        node[5].setText(null);
        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 4;
        gridBagConstraints.gridy = 4;
        jPanel1.add(node[5], gridBagConstraints);

        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 6;
        gridBagConstraints.gridy = 0;
        jPanel1.add(node[6], gridBagConstraints);

        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 6;
        gridBagConstraints.gridy = 2;
        gridBagConstraints.insets = new java.awt.Insets(50, 50, 50, 50);
        jPanel1.add(node[7], gridBagConstraints);

        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 6;
        gridBagConstraints.gridy = 4;
        jPanel1.add(node[8], gridBagConstraints);

        node[9].setText(null);
        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 8;
        gridBagConstraints.gridy = 0;
        jPanel1.add(node[9], gridBagConstraints);

        node[10].setText(null);
        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 8;
        gridBagConstraints.gridy = 2;
        gridBagConstraints.insets = new java.awt.Insets(50, 50, 50, 50);
        jPanel1.add(node[10], gridBagConstraints);

        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 8;
        gridBagConstraints.gridy = 4;
        jPanel1.add(node[11], gridBagConstraints);

        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 10;
        gridBagConstraints.gridy = 0;
        jPanel1.add(node[12], gridBagConstraints);

        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 10;
        gridBagConstraints.gridy = 2;
        gridBagConstraints.insets = new java.awt.Insets(50, 50, 50, 50);
        jPanel1.add(node[13], gridBagConstraints);

        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 10;
        gridBagConstraints.gridy = 4;
        jPanel1.add(node[14], gridBagConstraints);

        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 12;
        gridBagConstraints.gridy = 0;
        jPanel1.add(node[15], gridBagConstraints);

        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 12;
        gridBagConstraints.gridy = 2;
        gridBagConstraints.insets = new java.awt.Insets(50, 50, 50, 50);
        jPanel1.add(node[16], gridBagConstraints);

        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 12;
        gridBagConstraints.gridy = 4;
        jPanel1.add(node[17], gridBagConstraints);

        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 14;
        gridBagConstraints.gridy = 0;
        jPanel1.add(node[18], gridBagConstraints);

        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 14;
        gridBagConstraints.gridy = 2;
        gridBagConstraints.insets = new java.awt.Insets(50, 50, 50, 50);
        jPanel1.add(node[19], gridBagConstraints);

        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 14;
        gridBagConstraints.gridy = 4;
        jPanel1.add(node[20], gridBagConstraints);

        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 16;
        gridBagConstraints.gridy = 2;
        gridBagConstraints.insets = new java.awt.Insets(50, 50, 50, 50);
        jPanel1.add(node[21], gridBagConstraints);

        jLabel3.setText("Start Point");
        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 0;
        gridBagConstraints.gridy = 1;
        jPanel1.add(jLabel3, gridBagConstraints);

        jLabel4.setText("Switch Point");
        gridBagConstraints = new java.awt.GridBagConstraints();
        gridBagConstraints.gridx = 16;
        gridBagConstraints.gridy = 1;
        jPanel1.add(jLabel4, gridBagConstraints);

        jLabel1.setText("Player 1");//Player[0].getUserName());

    jLabel2.setText("Player2");//Player[1].getUserName());

    jPanel2.setLayout(new java.awt.GridBagLayout());

    cardb[0].setText("");
    gridBagConstraints = new java.awt.GridBagConstraints();
    gridBagConstraints.gridx = 0;
    gridBagConstraints.gridy = 0;
    gridBagConstraints.anchor = java.awt.GridBagConstraints.NORTHWEST;
    gridBagConstraints.insets = new java.awt.Insets(0, 10, 0, 5);
    jPanel2.add(cardb[0], gridBagConstraints);

    cardb[1].setText("");
    gridBagConstraints = new java.awt.GridBagConstraints();
    gridBagConstraints.gridx = 1;
    gridBagConstraints.gridy = 0;
    gridBagConstraints.anchor = java.awt.GridBagConstraints.NORTHWEST;
    gridBagConstraints.insets = new java.awt.Insets(0, 10, 0, 5);
    jPanel2.add(cardb[1], gridBagConstraints);

    cardb[2].setText("");
    gridBagConstraints = new java.awt.GridBagConstraints();
    gridBagConstraints.gridx = 2;
    gridBagConstraints.gridy = 0;
    gridBagConstraints.anchor = java.awt.GridBagConstraints.NORTHWEST;
    gridBagConstraints.insets = new java.awt.Insets(0, 10, 0, 5);
    jPanel2.add(cardb[2], gridBagConstraints);

    cardb[3].setText("");
    gridBagConstraints = new java.awt.GridBagConstraints();
    gridBagConstraints.gridx = 3;
    gridBagConstraints.gridy = 0;
    gridBagConstraints.anchor = java.awt.GridBagConstraints.NORTHWEST;
    gridBagConstraints.insets = new java.awt.Insets(0, 10, 0, 5);
    jPanel2.add(cardb[3], gridBagConstraints);

    cardb[4].setText("");
    gridBagConstraints = new java.awt.GridBagConstraints();
    gridBagConstraints.gridx = 4;
    gridBagConstraints.gridy = 0;
    gridBagConstraints.anchor = java.awt.GridBagConstraints.NORTHWEST;
    gridBagConstraints.insets = new java.awt.Insets(0, 10, 0, 5);
    jPanel2.add(cardb[4], gridBagConstraints);

    cardb[5].setText("");
    gridBagConstraints = new java.awt.GridBagConstraints();
    gridBagConstraints.gridx = 5;
    gridBagConstraints.gridy = 0;
    gridBagConstraints.anchor = java.awt.GridBagConstraints.NORTHWEST;
    gridBagConstraints.insets = new java.awt.Insets(0, 10, 0, 5);
    jPanel2.add(cardb[5], gridBagConstraints);

    cardb[6].setText("");
    gridBagConstraints = new java.awt.GridBagConstraints();
    gridBagConstraints.gridx = 6;
    gridBagConstraints.gridy = 0;
    gridBagConstraints.anchor = java.awt.GridBagConstraints.NORTHWEST;
    gridBagConstraints.insets = new java.awt.Insets(0, 10, 0, 5);
    jPanel2.add(cardb[6], gridBagConstraints);

    jButton1.setText("jButton1");
    gridBagConstraints = new java.awt.GridBagConstraints();
    gridBagConstraints.insets = new java.awt.Insets(0, 75, 0, 0);
    jPanel2.add(jButton1, gridBagConstraints);

    javax.swing.GroupLayout layout = new javax.swing.GroupLayout(this);
    this.setLayout(layout);
    layout.setHorizontalGroup(
        layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
        .addGroup(layout.createSequentialGroup()
            .addContainerGap()
            .addComponent(jLabel1)
            .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED, 1773, Short.MAX_VALUE)
            .addComponent(jLabel2)
            .addGap(58, 58, 58))
        .addGroup(layout.createSequentialGroup()
            .addComponent(jPanel2, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
            .addContainerGap(1102, Short.MAX_VALUE))
        .addGroup(layout.createSequentialGroup()
            .addComponent(jPanel1, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
            .addContainerGap(182, Short.MAX_VALUE))
    );
    layout.setVerticalGroup(
        layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
        .addGroup(layout.createSequentialGroup()
            .addContainerGap()
            .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
                .addComponent(jLabel1)
                .addComponent(jLabel2))
            .addGap(115, 115, 115)
            .addComponent(jPanel1, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
            .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
            .addComponent(jPanel2, javax.swing.GroupLayout.DEFAULT_SIZE, 83, Short.MAX_VALUE))
    );
    }// </editor-fold>

    public void StartButtonActionPerformed(java.awt.event.ActionEvent evt) {
        // TODO add your handling code here:
    }


    public nodeGUI[] node;
    public nodeGUI StartButton;
    public cardButton[] cardb;
    public javax.swing.JButton jButton1;
    public javax.swing.JLabel jLabel1;
    public javax.swing.JLabel jLabel2;
    public javax.swing.JLabel jLabel3;
    public javax.swing.JLabel jLabel4;
    public javax.swing.JPanel jPanel1;
    public javax.swing.JPanel jPanel2;
    // End of variables declaration

}
The html followed by the jnlp file:
Java Code:
<body>
    ....
    <script src="http://www.java.com/js/deployJava.js"></script>
    <script> 
        var attributes = { code:'testGUI.testGUI',  width:300, height:300} ; 
        var parameters = {jnlp_href: 'Game.jnlp'} ; 
        deployJava.runApplet(attributes, parameters, '1.6'); 
    </script>
    ....
</body>
Java Code:
<?xml version="1.0" encoding="UTF-8"?>
<jnlp spec="1.0+" codebase="" href="">
    <information>
        <title>TBS</title>
        <vendor>TBS</vendor>
    </information>
    <resources>
        <!-- Application Resources -->
        <j2se version="1.6+"
              href="http://java.sun.com/products/autodl/j2se"/>
        <jar href="Game.jar" main="true" />
 
    </resources>
    <applet-desc
         name="TBS"
         main-class="testGUI.testGUI"
         width="300"
         height="300">
     </applet-desc>
     <update check="background"/>
</jnlp>
There are more classes but those are the main ones responsible for drawing the GUI. Since we made the game and the web components at different times, my guess would be that something in the game code is not compatible with japplet browser capabilities. Any advice would be appreciated.