please help me modify the circle class to include an overload constructor that accepts the radius of the Circle object..
/**
* Circle class.
*/
public class Circle {
private static final double PI= 3.14;
private double radius;
/**
* constructor
* pre: none
* post: A circle object created. Radius initialized to 1.
*/
public Circle() {
radius = 1; //default radius
}
/**
* Changes the radius of the circle.
* pre: none
* post: Radius has been changed.
*/
public void setRadius (double newRadius) {
radius = newRadius;
}
/**
* Calculates the circumference of the circle
* pre: none
* post: The circumference of the circle has been returned.
*/
public double circumference() {
double circleCircumference;
circleCircumference = 2 * PI * radius;
return(circleCircumference);
}
/**
* Returns the radius of the circle.
* pre: none
* post: The radius of the circle has been returned.
*/
public double getRadius() {
return(radius);
}

