I have a 600x600 applet that redraws each pixel (drawing the mandelbrot set).
Right now (just using a for loop and paint() method) it swipes down drawing the pixels and takes a couple seconds.
I tried to draw an image offscreen and paint that on but it still took the same amount of time since it needed to still draw each pixel to the offscreen image.
I was wondering what I need to do to make it faster. Would threads be the solution?