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- 07-16-2007, 10:08 PM #1
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Which book is good for 3D+2D game programming with java
Hello, I am really annoyed with how people manage to create 3D monsters or etc (which contain thousands of lines) in small periods of time.
How do you manage to make such patterns, or etc, and plus how does 3D work in the first place in java? games like runescape.
How do you create 3D cubes in the first place, I know how to in lines but how do i make it in coloured squares? Squares are in this shape:
but i needJava Code:+-+ | | +-+
Which book is good for 3D+2D game programming with javaJava Code:___ \ \ \___\
killer game programming with java is it good?
Thanks
- 08-07-2007, 05:19 AM #2
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Did a short Google search and got this:
3D graphics programming in Java, Part 1: Java 3D - Java World
The Java 3D Graphics Community
Java 3D - 3D Graphics Tutorial and Information
I also know that there is an opengl port for java as well if you're interested in that.
Greetings.
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