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  1. Advantages and Disadvantages of Using Physical and Logical Fonts

    by , 03-07-2012 at 04:45 PM
    An application is enable by the physical fonts to get great advantage of the all present fonts. This is actually done to accomplish maximum language coverage as well as different text appearances. However, this is a tough task to create those applications which yse these physical fonts.

    To bundle the physical fonts along with application makes you able to create those applications which possess same look and also the great control at those applications. However these bundled fonts ...
  2. Logical Fonts

    by , 03-07-2012 at 04:44 PM
    The following five logical font families are defined in the Java SE.
    • Dialog
    • DialogInput
    • Monospaced
    • Serif
    • SansSerif


    These fonts are available on any Java platform and can be thought of as aliases for some underlying font that has the properties implied by its name.
    • A Serif font is a font similar to Times New Roman, which is commonly used in print.
    • A Sans Serif font is more typical for onscreen use.


    These fonts can be customized for the ...
    Categories
    Graphics
  3. Physical Fonts

    by , 03-06-2012 at 08:03 PM
    Actual font libraries are the physical fonts which contain glyph data as well as tables so that character sequence and glyph sequences are mapped. Font technology like PostScript Type 1 and True Type are used. Following shall be called to get the available installed font families in your system:
    Java Code:
    GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
    String []fontFamilies = ge.getAvailableFontFamilyNames();
    Categories
    Graphics
  4. Fill Patterns

    by , 03-06-2012 at 08:02 PM
    Paint attributes define fill pattern in Graphic2D rendering context. An object’s instance is created for setting the paint attributes which makes possible the implementation of the paint interface. setPaint method is called along with Graphic2D, as a parameter.

    Paint interface is implemented by using these 3 classes.

    • Color
    • TexturePaint
    • GradientPaint


    Create a GradientPaint by specifying.

    • Beginning position/color
    • Ending position/color
    ...
    Categories
    Graphics
  5. Line Styles

    by , 03-06-2012 at 08:01 PM
    Stroke attributes define the line style in Graphic2D rendering context. BasicStroke object shall be created and passed to Graphic2D setStroke method so that to set the stroke attribute.

    Information in a BasicStroke object is:

    • Line width
    • Join style
    • End cap style
    • Dash style


    Use this information when shape is rendered with draw method.

    The line width is line thickness which is measured perpendicular, to its trajectory. The line width ...
    Tags: line styles Add / Edit Tags
    Categories
    Graphics
  6. Stroking and Filling Graphics Primitives

    by , 03-06-2012 at 08:00 PM
    In this post, discussion will be done regarding the outlines and color which are applicable to the graphics. Stroking as well as filling will also be discussed.

    Fi
    • lling – To paint with color gradient or solid color.
    • Stroking – Outline of shape is drawn by applying color attribute, stroke width and line style.


    Change paint attributes & stroke that are given in Graphics2D context. This is done before line styles are rendered or patterns are filled to the geometric ...
  7. Drawing Arbitrary Shapes

    by , 03-06-2012 at 07:56 PM
    This class is used to implement shape interface. It also presents geometric path that is constructed from:
    • Lines
    • Cubic Curves
    • Quadratic


    This class supports 3 constructors which creates GeneralPath. These constructors are supported by class along with default winding rule i.e. WIND_NON_ZERO, specified initial coordinate capacity and winding rule i.e. WIND_NON_ZERO or WIND_EVEN_ODD

    How to determine interior of a path is specified by using the winding rule. ...
  8. Drawing an Arc

    by , 03-06-2012 at 07:54 PM
    A piece of ellipse is drawn by Arc2D. Following present an arc class.
    • A bounding rectangle
    • An angular extent
    • A start angle
    • A closure type


    An ellipse in float & double precision are specified.
    • Arc2D.Double
    • Arc2D.Float


    Arc2D class defines 3 types of arcs:
    • OPEN
    • CHORD
    • PIE


    The parameters and size of the arc are set by applying these different methods:
    • By supplied Dimension2D and Point2D.
    • Directly
    ...
    Categories
    Graphics
  9. Drawing an Ellipse

    by , 03-06-2012 at 07:52 PM
    Ellipse2D class presents the ellipse which is defined by bounded rectangles. An ellipse in float & precision are specified by these subclasses.

    • Ellipse2D.Double
    • Ellipse2D.Float


    Following attributes define ellipse:

    • Location
    • Height
    • Width


    Java Code:
    Creation of an ellipse is explained by this example.
    // draw Ellipse2D.Double
    g2.draw(new Ellipse2D.Double(x, y,
                                 rectwidth,
    ...
    Categories
    Graphics
  10. Drawing a Rectangle

    by , 03-06-2012 at 07:51 PM
    RectangularShape class implements the shape interface, in which few more methods are added of its own.
    Such methods are used to find out certain information regarding the size and location of shape so that to find out the rectangle’s center point and to set the shape’s bounds.

    Dimension w,x,h and location x,y defines a rectangle. These given methods specify rectangle in float or double precision.

    1. Rectangle2D.Double
    2. Rectangle2D.Float


    Creation ...
    Categories
    Graphics
  11. Cubic Curve Segment

    by , 03-06-2012 at 07:49 PM
    CubicCurve2D class used to implement the shape interface. In x,y coordinates space, cubic parametric curve segment is presented by this class. In float & double precision, a cubic curve is specified by using these methods.

    • CubicCurve2D.Double
    • CubicCurve2D.Float


    Curve setting methods are same for the CubicCurve2D and QuadraticCurve class, except 2nd control point.E.g.
    Java Code:
    // create new CubicCurve2D.Double
    CubicCurve2D c = new CubicCurve2D.Double();
    ...
    Categories
    Graphics
  12. Quadratic Curve Segment

    by , 03-06-2012 at 07:48 PM
    QuadCurve2D class is used for the implementation of the Shape interface. In x,y coordinate segment, a quadratic parametric curve segment is represent by this given class. A quadratic class is specified by using these given subclasses, in float & double precision.

    • QuadCurve2D.Double
    • QuadCureve2D.Float


    Curve’s control point & 2D endpoints are specified by using many setCurve methods. To directly define the coordinates, use coordinates of other points and ...
  13. Drawing a Line

    by , 03-06-2012 at 07:46 PM
    Line2D class is used to present the line segment(x,y) in coordinate space. To specify the lines in double precision & float, use these lines.

    • Line2D.Double
    • Line2D.Float



    Code below explains the drawing of a line.
    Java Code:
    // draw Line2D.Double
    g2.draw(new Line2D.Double(x1, y1, x2, y2));
    Different setline() methods are used by the Line class for explaining end points of line. End point of line will be specified by this given ...
    Categories
    Graphics
  14. Drawing a Point

    by , 03-06-2012 at 07:45 PM
    Point class creates location presenting x,y coordinate space. Point class consist of these sub classes.

    • Point2D.Float
    • Point2D.Double


    Double precision and float are provided by these given classes to store the point’s coordinates, respectively.
    Java Code:
    //Create Point2D.Double
    Point2D.Double point = new Point2D.Double(x, y);
    For creation of coordinate along with 0,0, default constructor Point 2D.Double can be used.
    Point’s position ...
    Categories
    Graphics
  15. Drawing Geometric Primitives

    by , 03-06-2012 at 07:43 PM
    Several classes are provided in the Java 2D API that defines common geometric object like:
    • Points
    • Lines
    • Curves
    • Rectangles


    These geometry classes are part of the java.awt.geom package.

    To retrieve methods from the path, the PathIterator interface defines and provides methods. For describing and inspecting geometric path objects, the Shape interface provides a set of methods. The GeneralPath class implements this interface and other geometry classes. ...
    Categories
    Graphics
  16. Supporting User Interaction

    by , 03-06-2012 at 07:41 PM
    User interaction is supported with the graphics you want to display. You need to be able to determine when the user clicks on one of them. To determine whether a mouse click occurred over a particular Shape object, The Graphics2D class provides a hit method. You can also get the location of the mouse click. Call the contains method on the Shape class to determine whether the click was within the bounds of the Shape.

    You can perform simple hit testing, if you are using primitive text ...
    Categories
    Graphics
  17. Constructing Complex Shapes from Geometry Primitives

    by , 03-06-2012 at 07:40 PM
    New geometric shapes are created by operations of Boolean at the existing ones. This is what is known as CAG i.e. constructive area geometry. In Java 2D API, shape interface is implemented by the area class. Following Boolean operations are supported by it.

    Name:  1.JPG
Views: 797
Size:  12.4 KB
    Constructing Complex Shapes from Geometry Primitives


    An intersection at 2 overlapping circles is performed to create the leaves

    Java Code:
    leaf = new Ellipse2D.Double();
    ...
  18. Factory Pattern Example

    by , 03-04-2012 at 08:10 PM
    Java Code:
    package factoryPattern2;
    
    public abstract class Product {
    	
    	private String productName;
    	
    	public void setName(String name) {
    		this.productName = name;
    	}
    	
    	public String getName() {
    		return productName;
    	}
    
    	public void putInABox() {
    		System.out.println("Putting the product in a box..");
    	}
    
    }
    
    
    package factoryPattern2;
    ...
    Categories
    Uncategorized
  19. Controlling Rendering Quality

    by , 03-04-2012 at 04:51 PM
    The Graphics2D class rendering are used for specifications like:

    • One wishes rendering objects as soon as possible.
    • Rendering of the higher quality graphics is required.


    Create a RenderingHint object. Pass to setRenderingHints of class Graphics 2D so that to alter or set rendering hint attribute, in context of Graphics2D.

    Graphics 2D’s setRenderingHint method is called so that to set 1 hint and pass it on a value pair key, for that hint which you ...
    Categories
    Graphics
  20. Clipping the Drawing Region

    by , 03-04-2012 at 04:49 PM
    As a clipping path, shape object is used so that to restrict that drawing areas which will render. Clipping path is considered to be the portion of Graphic2D context. Call the Graphics2D.setClip & pass ahpe so that to set clip’s attributes. Clipping path gets shrink by clip method calling & then passing to other shape. A clip intersects to current shape and specified shape.

    To set clip method pass the ellipse & call clip so that for setting the clip path for intersection ...
    Categories
    Graphics
  21. Transforming Shapes, Text, and Images

    by , 03-04-2012 at 04:48 PM
    One can do the modification of the graphic attributes so that for performing these graphic primitives in graphic 2D context.
    • Move
    • Scale
    • Rotate
    • Shear


    Transform attribute is defined by the instance of class AffineTransform. Parallel lines are found to be parallel no matter if the transformation has been done in affine transformation.

    Graphics 2D class provides number of methods to change the transform attribute. Graphic2Dtransform can be changed by calling ...
    Tags: images, shapes, text Add / Edit Tags
    Categories
    Graphics
  22. Getting Started with Graphics

    by , 03-04-2012 at 04:46 PM
    The Java 2D API is considered to be a complex and powerful API which provides support to graphics. Just smaller feature sets are used by the Java 2D graphics, provided in class java.awt.graphics.

    Graphic class is divided into 2 groups, as following.

    • Draw & fill method: This makes you able to render the basic text shapes & images.
    • Attributes setting method: Affects at filling appearance & drawing.



    The setColor & setFont method ...
    Tags: graphics Add / Edit Tags
    Categories
    Graphics
  23. Java Printing

    by , 03-04-2012 at 04:44 PM
    Graphics rendered to print are given as following, by making use of Java 2D Printing API.
    • Swing
    • Composite graphics
    • Java 2D graphics
    • Images


    Document composition features are provided by the Java 2D printing API. Operations are facilitated to be performed by it. For example, ordering in which you need pages.

    Pages are rendered by the Rendering to screen and rendering to printer are same things. Printing system controls render the pages. At screen, there ...
    Categories
    Graphics
  24. Java AWT Images

    by , 03-04-2012 at 04:42 PM
    A rectangular 2D pixel arrays is an image, in Java 2D API.

    • Color is presented by the pixel, at that position of image.
    • Image’s vertical and horizontal extent is presented by the dimensions.


    The class java.awt.image.BufferedImage is considered to be the most important image class to present images. For accessing image content directly, image’s content is stored by Java 2D API in memory.

    BufferedImage object can be created directly by the applications. ...
    Categories
    Graphics
  25. AWT Text Layout

    by , 03-04-2012 at 04:41 PM
    Text characters shall be laid out by using proper glyphs, in a proper position. This is done before the text gets displayed. To manage the text layouts, these Java 2D mechanisms are used.

    Following is managed by the TextLayout:
    1. Text layout
    2. Hit detection
    3. Highlighting

    To handle cases, the TextLayout gives these facilities.

    1. Strings along with mixed fonts
    2. Bidirectional text
    3. Mixed languages

    ...
    Categories
    Graphics
  26. Java AWT Fonts

    by , 03-04-2012 at 04:39 PM
    Glyphs are those shapes which are being used in a font to present string characters. A particular character or combination of characters is presented by the help of glyphs. E.g.

    • á is presented by 2 glyphs
    • The ligature fi is presented by the help of one glyph



    Collection of glyphs makes a font. Different faces are there for one single font, like regular, italic or bold. In font, all faces consist of same typographic features and are known to be the members ...
    Categories
    Graphics
  27. Java AWT Text

    by , 03-04-2012 at 04:38 PM
    Text rendering capabilities are provided by the Java 2D API. These methods are included:
    • Rendering Strings
    • Text layouts are performed
    • Entire classes to set the font attributes


    Graphic class’s drawstring method is used to draw the static string. To render directly, this would be the direct approach. SetFont method is used for specification.

    Java 2D Layout class is used to do the implementation of text editing routines. Also, it might help you to have the ...
    Categories
    Graphics
  28. Geometric Primitives

    by , 03-04-2012 at 04:36 PM
    Following set of the standard shapes are provided by the Java 2D API.
    • Points
    • Ellipses
    • Rectangles
    • Lines
    • Arcs
    • Curves


    To define geometric primitives, package java.awt.geom is considered to be the important one. By integration as well as the combination of straight geometric primitives, you can present arbitrary shapes.
    Shape interface which consists of an outline & interior, presents the geometric shape. These set of methods are provided by this interface. ...
    Categories
    Graphics
  29. Java 2D Rendering

    by , 03-04-2012 at 04:35 PM
    Uniform rendering model is provided by the Java 2D™ API, across number of devices. Rendering process is similar at the application level no matter the targeted rendering devices is printer or screen. Update/ paint method automatically gets invoked (with appropriate graphic context) if component is required to displayed
    Class java.awt.Graphics2D is included in Java 2D API that provides graphic class an extension so that to give rendering feature and enhanced graphic access. Features included ...
    Categories
    Graphics
  30. Java 2D API

    by , 03-04-2012 at 04:34 PM
    Following capabilities are provided for the Java program by the Java 2D API via Awt extensions.
    • 2D graphics
    • Image capabilities
    • Text capabilities


    Following supports are provided by these comprehensive rendering packages:
    • Text
    • Line art
    • Images
    • Sophisticated drawing program
    • Full featured framework to create a rich user-interface
    • Image editor


    These capabilities are being provided by the Java 2D API:
    • Rendering model (uniform) to
    ...
    Tags: java 2d api Add / Edit Tags
    Categories
    Graphics
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