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Thread: Serialization

  1. #1
    iLoveDogs is offline Member
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    Default Serialization

    I'm coding up a database to track Stats for a game and was wondering what would be the most efficient way to go about persisting data. Serialization is the easiest way I know of but I'm wondering if I use only that are there going to be any repercussions as my data continues to grow. I don't expect the database to have over 30 tables or over 2000 fields total.

  2. #2
    Tolls is offline Moderator
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    Default Re: Serialization

    It's not so much tables and fields, but rows and whether you are going to be doing lots of sorting/searching/joining (ie the things a database is good at). You'll need to write that sort of thing (if needed) should you not use a database.
    Please do not ask for code as refusal often offends.

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