The current method i'm using right now is getting the Raster from my BufferedImage, then using loops to grab and store pixel information. Problem is, myRaster.getPixel(...) is too slow (it takes 200-300ms to grab/store a 500x300 BufferedImage) Is there any other known way that is faster then this method? Thanks! =D.
P.S: i won't settle with 200-300ms load time, don't ask why! =D