Hi!
I'm porting a game to a nokia 5300. The problem is that when playing a sound after coming back from a call, the game freezes. For other interruptions it works fine.
Ive found some "solutions" for this problem but none of then worked out. I've tried already: build another sound thread that keeps running (like a sound server) (copying an implementation from a game that works fine in this handset), loading the biggest sound at the beginning of run(), making a thread that loads the sound, plays it and dies.
Have no idea what to do and I'm driving myself crazy

with this bug.
If anyone has a suggestion I would be glad!!!
Thanks a lot,
Fernando