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Old 07-13-2007, 04:38 PM
D34N0 D34N0 is offline
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Problem Setting offscreen background
Hi

I'm trying to create an applet with an image moving down the screen which i have been able to do, but when i try to set background of the offscreen image i get the following when compiling : symbol : method setBackground(java.awt.Color). Is there another way to set the offscreen background. Here is the code.
Many Thanks
Dean
PHP Code:
import java.awt.*;

public class 
KelvinIndexLogo extends java.applet.Applet implements Runnable {
    
// Define Objects & Variables
    
Image logoworkspace;
    
Graphics offscreen;
    
Thread runner;
    
    
int logoY 0;
    
int logoStop;
    
// Background RGB values
    
int backRed   221;
    
int backGreen 221;
    
int backBlue  221;
    
boolean firstRun true;

    
    public 
void init() {
        
String imageName getParameter("logo");
        
setBackground(new Color(backRedbackGreenbackBlue));
        
        
// Get the logo image if the logo parameter has been specified
        
if(imageName != null) {    
            
logo getImage(getCodeBase(), imageName);
        }
    }
    
    public 
void start() {
        if(
runner == null) {
            
runner = new Thread(this);
            
runner.start(); 
        }
    }
    
    public 
void stop() {
        if(
runner != null) {
            
runner null;
        }
    }
    
    public 
void run() {
        
// Move the Logo down from the top of the applet
        
Thread thisThread Thread.currentThread();
        while(
runner == thisThread) {
            
repaint();
            try{
                
Thread.sleep(50);
            }catch(
InterruptedException e){}
            
            
// Would not get the correct image height in the init method
            // therefore created first run bolean to set the start & Stop points
            
if(firstRun) {
                
logoY    logo.getHeight(this);
                
logoStop getSize().height logo.getHeight(this); 
                
firstRun false;
            }
            
            
logoY++;
            if(
logoY == logoStop) {
                
runner null;
            }
            
        }
    }
    
    public 
void paint(Graphics screen) {
        
// Create the workspace & offscreen objects on each iteration so
        // image is cleared every time and no black trail appears on text
        
workspace createImage(getSize().widthgetSize().height);
        
offscreen workspace.getGraphics();
        
        
offscreen.setBackground(this.getBackground());
        
        if(
logo != null) {
            
offscreen.drawImage(logo0logoYnull);
        }
        
        
// Draw workspace to screen & set background colour
        
        
screen.drawImage(workspace0,0this);
        
    }
    
    public 
void update(Graphics screen) {
        
paint(screen);
    }

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