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Think of a class as an object template. For instance a bike. The bike class you make first holds variables and methods that apply to every type of bike. The when you create a new instance of a class you just tell it what you want it to be. Do you want a blue bike? Do you want a bike with gears. Think of a class like this. It takes everybody awhile to figure it all out, but atleast for me it just kind of clicked one day after I played around with them enough.
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