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Although not very experienced myself with the graphics side of Java, I've made a few attempts.
I'd say get to grips with Thread, and Canvas. Canvas is pretty much what you draw to, and the thread can keep updating the canvas so that you can see the changes being made.
There's probably a much easier way of doing it, and whole articles explaining how to go about games programming with Java. I'm sure a google search will give you the right results.
Also, you might want to say whether you want this to be applet or application based.
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